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Dota 2 Workshop Tools Alpha Update - August 28Th, 2014


Brick Tamland
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  • Screen-space particles now render properly

  • Fixed a crash in sound playback while playing custom games

  • Fixed crash on some Spirit Bear abilities

  • Fixed crash with data-driven modifiers when script doesn't provide a valid name

  • Fixed Hammer crash when right clicking on an empty tile set slot

  • Changed a configuration file fatal error to a warning

  • Fixed a crash when updating inventory slots

  • Disabled currently unsupported save/restore commands

  • Fixed bug with the HeroMiniMapIconScale key of the dota_custom_game_events entity that caused the hero not to appear in the mini-map

  • SetMinimapHeroIconSize is now SetMinimapHeroIconScale for consistency

  • SetAnnouncerDisabled Lua call and DisableAnnouncer field on dota_custom_game_events to disable announcers.

  • Damage action can now have a CurrentHealthPercentBasedDamage or MaxHealthPercentBasedDamage key, which causes percent based damage.

  • Added SetFixedRespawnTime Lua call and FixedRespawnTime field on dota_custom_game_events to override hero respawn timer.

  • Added a console command lua_report_memory to report the memory usage of scripts.

  • HasInventory key now applies to more types of npc.

  • SetThink will now use the function name as a default context name if the think context name isn't specified.

 

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