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Betting Rules


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Spycrabs

 

1. All Spycrabs will be first to 3 crabs loses (this can be first to 3 wins if both parties agree)

 

2. Once the taunting has started neither party can Walk/Crouch/Jump/Spin/Cloak/Invis. If one does any of these things they will have a crab added to their score or lose depending on the judge

 

3. Both parties will do one non-counting taunt (meaning if they crab it will not be counted against them) to get the auto-weapon-switch out of the way.

 

4. A middleman is recommended

 

5. Have fun

 

 

 

Heavy Boxing

 

1. NO HOLIDAY PUNCH

 

2. Fights will start when the ref says or types "DING DING"

 

3. Fights will last until one party dies by the hand of the other

 

4. First to 3 kills wins

 

5. Before each fight both parties will stand in their respective corner and look at their opponent

 

6. Always Heavy Box in the boxing area that only allows one person from each team in at a time.

 

7. Again a middleman is recommended

 

8. Have fun

 

 

Mass Crabs

 

​1. Every crabber will stand shoulder to shoulder and face the judge

 

2. Same rules as a 1v1 Spycrab (stated above)

 

3. Once you crab 3 times you are eliminated

 

4. Last one standing wins the entire pot

 

5. Just use a god damn Middleman

 

6. Have fun

 

 

 

Rock, Paper, Scissors (Not recommended)

 

 

1. One party must have the Rock, Paper, Scissors Taunt

 

2. Best of 3

 

3. The whole middleman thing

 

4. Have fun

 

 

 

Costume Contests/ Joke Contests/ Other Contests

 

 

1. The person running and judging has last say in the winner

 

2. Unusual effects can and probably will be taken into account, so don't bitch about it

 

3. No racist jokes

 

4. Middleman should hold the pot for the contest, even if participating

 

5. Have fun, or don't I don't care

 

 

 

Sniper Duels

 

1. MIDDLEMAN/JUDGE MUST WATCH THE KILLFEED AS CLOSE AS POSSIBLE

 

2. First to kill the other party 3, 5, or 10 times depending on agreement

 

3. Any rifle or bow is allowed

 

4. Only Primary weapons

 

5. Middleman keeps track of kills, parties can help, but Middleman has final say of points

 

6. YOU MUST HAVE A MIDDLEMAN FOR THIS

 

7. Have fun dammit

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Being a Middleman

 

(ONLY HG ADMINS/MODS OR VERY TRUSTED HG MEMBERS SHOULD BE MIDDLEMEN)

 

1. Don't start the event until you have both parties item in your backpack

 

2. Pay attention and always judge fairly

 

3. You do not trade the victor, they send you the trade

 

4. Tips are accepted, but don't take bribes

Edited by CardSwitch
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