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Team Fortress 2 Update Released


Brick Tamland
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Matchmaking
    • Competitive Mode
      • Abandon penalty times are now longer for first-time abandoners with a low number of games played

      • Abandoning a game now results in significant rank loss. This loss is always greater than losing a given match.

      • Fixed an issue where players could drop and reconnect too many times before triggering an abandon
    • Casual Mode
      • Matches can now start with fewer than 24 players when there are not enough compatible players in queue
        • The match will still add additional players (up to 24) as they become available

        • This should improve queue times for low-population regions and game modes
      • Added maps cp_gullywash, cp_snakewater, and koth_probed

      • Fixed not being able to cycle between spectator modes
  • Weapon viewmodels
    • The field-of-view slider has been re-added to Adv. Options menu (range: 54 to 70 degrees)
      • This feature is now allowed in Competitive Mode
    • Improved and fixed many animations when using a higher viewmodel field-of-view

    • Removed custom animations from the sv_pure whitelist because it was being exploited

    • Adjusted The Cow Mangler and Black Box reload animations to be slightly faster (they now match the default rocket launcher)
  • Your class portrait will now always be the innermost in the match status HUD (top center) and will have a slightly brighter background

  • Added the Prinny promo items to the Mann Co. Store

  • Added the Florida LAN 2016 community medal

  • PASS Time update
    • Fixed achievement items (e.g. Civilian Grade JACK Hat) not cloaking with the Spy

    • Tweaks and fixes for all maps

    • Fix pack speed not being updated sometimes

    • Aiming players will no longer receive pack speed bonus

    • Some adjustments to reduce average round length
      • Overtime will end immediately if the winning team touches the ball

      • Overtime won't happen if it's impossible for the losing team to win
  • Fixed players being able to avoid a vote-kick by reconnecting to the server at the right time

  • Fixed the pd_watergate HUD not drawing

  • Fixed Engineer teleporter exits sometimes detonating when used due to invisible geometry

  • Fixed getting a black screen if the chat window was open when the match stats were being shown

  • Fixed weapons not being hidden during some taunts for the Engineer, Medic, and Soldier

  • Fixed Spy cloak causing the HUD 3D Character to cloak for the player the Spy is disguised as

  • Fixed a client crash related to the animation system

  • Fixed a bug where players in looping taunts could sometimes cause other clients to drop from the server

  • Fixed not seeing particle effects for Unusual versions of Baseball Bill's Sports Shine, Ritzy Rick's Hair Fixative, and Texas Slim's Dome Shine

  • Fixed hearing the "team wipe" Announcer audio at the incorrect times

 

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