Map Name: NPST
Current version on the server: zs_obj_NPST_v1
New version: zs_obj_NPST_v3
Link to map download: https://mega.nz/#!BU8zTYwA!ASfLBt96uT7OUcTL_0oUmm1ps6bnY_SChlQhyziEhn0
Reason for update: It's been 10 months i released this map now ppls know how work the map, its time to increase the difficulty equivalent obj rescape or ravenholm (triple points needed for motivate ppls for win) Do not forget to put the map unlocked when 55+ ppls
[spoiler=Changelog]Fixed both elevator that doesnt tp everyone (I THINK)
Fixed one part where human was able to break the map with explosif
Fixed the mistake at the end of the map with the teleport (zombie was able to tp with human)
Reviewed a lot of waiting door open and time for cade (gameplay more intense and zombie advance are coming really early)
Reviewed damage electricity, fire, laser, headcrabcanister (if you touch it you lose around 80% of your HP in 1sec)
Removed all free medic and medic bomb
Removed all free weapon and aegis (ok just 1 free aegis)
Moved Poison zombie unlocked at the frist elevator
Moved Zombine unlocked at the BIG elevator outside
Moved the spawn where human can spawn kill with a loot of claymore and shit
Add fence unbreakable and the end where human are outside and you see a car fall (fast zombie was bs on that part)
Add 2 train for kill the human at the latest part
A lot of minor change to make a pain for human to advance on the map