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Help With New Map?


eXfro
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Hello all! Hoping for some guidance here. I'm working on a map for ZS and part of the map has a moon base! I was wondering if anyone had an idea of how to create an area that would act like a no oxygen zone. Like underwater but with out the water and floating. Would be sweet if people could use oxygen tanks to extend time outside. Thanks for any feedback!

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I just tryed, it worked for me : make a brush (texture doesnt matter), ctrl+t -> func_noair , in settings set enabled to 'yes' . The brush will be invisible, but when you get in there no air.

I really appreciate you doing that, at least i know its something I'm doing now. An chance you could dropbox me the bsp for whatever you tested? I cant seem to get it to work no matter what :(

 

I tried using the trigger texture and many other random ones, the brush is much bigger then the player model, i have it enabled and still nothing

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The "noair" part is between the two orange block :

https://drive.google...XMX-Nw4b-I8oTjD

 

Make sure run the map on zs (not sandbox) it may matter. But really the texture of the block don t matter, it will be invisible anyway

Well I ran it and when I go between the two orange blocks nothing happens. Im expecting the blue air bar to pop up? You tested it and it definitely works right? Def running it in ZS and i checked the zs fdg and its in there. Im so confused.

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