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Self-harm item for Berserker


Jareth26
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Really loving the new Berserker Trait, but it can be annoying to find yourself healed when you don't wish to be healed (by a bonus crate, item on the map, etc), and letting zombies hit you isn't very controllable

It would really be a big quality of life improvement to add an item (or something) that can inflict controlled, self-harm to keep the DPS high

 

Maybe limit the number of uses to keep it balanced

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Wasn't the Berserker trait now capable of preventing heals by other human players? This has been the case on numerous occasions when I had the "Rejuvenator" Healing Ray and would try to heal someone at 30% health, but they wouldn't heal.

I would ask them why, and they would tell me because they had "Berserker" active, so what gives? Is heal-block effect removed?

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@Snowyamur

Nah, the issue of others healing Berserkers is fixed. I take Hemo anyways.

The problem is stuff like bonus crates giving '+110 HP' and ruining your Berserker DPS

 

There is also a thing with armor and poison, where taking poison damage to armor ends up healing your health.

Quite annoying for a Pukepus to take my 50 neuro-fiber in one sweep and then heal me to near-full just for the added insult

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