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GUIDE: Optimizing FPS in CS:S


rebL
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Hey,

I bring to you a simple fps config for CS:S, which has many commands from this steam guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1700892375

Credits to: https://steamcommunity.com/profiles/76561198158411342/

 

This config adds the following changes to his autoexec.cfg:

cl_ragdoll_physics_enable         "0" // added, removes dead players from the ground

g_ragdoll_fadespeed             "0" // added
g_ragdoll_lvfadespeed            "0" // added

mat_queue_mode                          "2" // changed, enables multicore support

r_pixelfog                              "1" // changed, disables some fog
ragdoll_sleepaftertime            "0" // added, removes dead player models almost instantly

 

This is the config right now:

clear
cl_c4dynamiclight                       "1"
cl_detaildist                           "0" 
cl_forcepreload                         "1"
cl_phys_props_enable                    "0"
cl_phys_props_max 			"0"
cl_ragdoll_physics_enable 		"0" // added

func_break_max_pieces                   "0"
fps_max                                 "0"

g_ragdoll_fadespeed 			"0" // added
g_ragdoll_lvfadespeed			"0" // added

hud_fastswitch				"1"
mat_bumpmap                             "0"
mat_specular                            "0"
mat_parallaxmap                         "0"
mat_filtertextures                      "1"
mat_forcemanagedtextureintohardware     "1"
mat_queue_mode                          "2" // changed
mat_hdr_level                           "0"
mat_filterlightmaps                     "1"
mat_hdr_level                           "0"
mat_filterlightmaps                     "1"
muzzleflash_light                       "1"

props_break_max_pieces                  "0"

ragdoll_sleepaftertime			"0" // added
rope_rendersolid                        "0" 
rope_smooth                             "0"
r_lod                                   "2"
r_staticprop_lod                        "3"
r_3dsky                                 "0"
r_occlusion                             "1" 
r_fastzreject                           "-1"
r_pixelfog                              "1" // changed
r_dynamic                               "0"
r_worldlights                           "0"
r_lightaverage                          "0"
r_maxdlights                            "0"
r_PhysPropStaticLighting                "0"
r_dopixelvisibility                     "0"
r_decals                                "0"
r_drawbatchdecals                       "0"
r_drawmodeldecals                       "1"
r_maxmodeldecal                         "50"
r_drawflecks                            "0"
r_queued_ropes                          "1"
r_queued_decals                         "0"
r_queued_post_processing                "1"
r_threaded_particles                    "1"
r_threaded_renderables                  "1"
r_threaded_client_shadow_manager        "1"
r_renderoverlayfragment                 "0" 
r_shadowmaxrendered                     "8"
r_drawdetailprops                       "0"

echo "Fps config loaded"

 

Hopefully everybody already have good computers to run CS:S but still who doesn't love to have even more fps?

To use the config:

-Simply copy the autoexec.cfg file provided below into your Program Files (x86)/Steam/steamapps/common/Counter-Strike Source/cstrike/cfg folder.

 

I also recommend the usage of this launch options for CSS:

 -console -novid -nojoy

 

To set the launch options do:

Go to Library -> Right-Click Properties on CSS -> Set launch options.

 

-console

Will enable the in-game console.

-novid

Disables some startup videos/movies.

-nojoy

Disables the support for joystick (Only set if you don't use a joystick!)

 

Thanks,

rebL.

autoexec.cfg

Edited by rebL
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