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ForrestMarkX

Friend of HG
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ForrestMarkX last won the day on May 15 2019

ForrestMarkX had the most liked content!

Profile Information

  • Gender
    Male
  • Location
    Texas
  • Occupation
    Coding
  • Interests
    Gaming mostly

Computer Specs

  • CASE
    Corsair Graphite Series 780T
  • Motherboard
    ASUS Z97 Pro
  • CPU
    Intel i7 4790k
  • Graphics Card(s)
    NVIDIA Geforce GTX 970
  • Power Supply
    Corsair 1000w Modular
  • HDD/SSD
    Samsung 840 PRO SSD
  • Operating System
    Windows 10 64-bit
  • Headset
    Razer Blackshark
  • Mouse
    Razer Ouroboros
  • Keyboard
    Razer Blackwidow Ultimate

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ForrestMarkX's Achievements

Elite Member II

Elite Member II (6/10)

790

Reputation

  1. To make it very clear to people, I am not back as a coder. I am only here to help the other coders with issues and get a general understanding the base code set, I will NOT be doing any sort of major changes nor will I come ingame at any point soon. If you encounter major bugs then please report them all the current primary HGDC coders for ZS, do not add me or PM me about issues.
  2. If it wasn't there then it would be the same 4 maps over and over, every single day
  3. I've removed all scaled zombie models because due to the way source changes there hitboxes it would require a huge ass hull size that is 15x bigger than the actual model
  4. LUA files are downloaded via the channel system which is insanly slow, it'll take awhile to get everything
  5. Because the start diff is not always 1.0
  6. Added the traits, I changed venom crab to only have a pounce and it's now a 100% chance to die if you have 100 health and get hit by him and don't get healed
  7. A addon is hooking InputMouseApply and breaking it or returning causing the gamemode function to not be called
  8. Not possible to do in a optimal manor, atleast not optimal in a way that is within my abilities