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TenLetterz

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  1. This trait should be based on increased aim. Now before anyone says it's too op, there obviously should be some drawbacks. The trait should be extremely expensive costing around, or more than, 30 worth points. The increased aim should also depend on the gun. For instance: -Pistols should be nearly, but not fully, accurate when crouched, standing still, and aiming. This should also apply with smgs and assault rifles (if a pistol, assault rifle, or smg is nearly accurate when crouched, standing still, and aiming, then the accuracy should be full). -Rifles should be fully accurate when crouched and standing without having to scope (if a rifle isn't fully accurate when scoped, then that rifle should be fully or nearly accurate when scoped while crouching and standing still). -Since most shotguns don't aim, their accuracy should be increased by around 25% - 50%. -Crossbow doesn't need any accuracy; it's a crossbow. The gun reload speed should be slower by 10% - 15% to compensate for the accuracy buff. I hope this idea gets considered carefully and hopefully it can be added into the game.