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  1. Petercs94

    Petercs94

    HG Veteran


    • Points

      8

    • Posts

      45


  2. BOSCH

    BOSCH

    Retired Leadership


    • Points

      2

    • Posts

      1745


  3. Bread2

    Bread2

    Friend of HG


    • Points

      2

    • Posts

      44


  4. Benz

    Benz

    Executive Council


    • Points

      2

    • Posts

      3120


Popular Content

Showing content with the highest reputation on 01/05/19 in all areas

  1. I'm glad I was able to be apart of the Christmas at the Crackhouse event! Even though I'm still kind of salty that I got 2nd place(again); I am glad to be apart of such a badass community. Here is the corsair mouse I won courtesy of Eddiecam. Thanks again!
    8 points
  2. Props to you for advert! You da man!!!
    1 point
  3. @Snowyamur Unless something has changed recently you need to understand we don't actually own these servers, we rent them from cloud hosting providers. While this varied based on the server, based on what I can recall from my time here we were using the company Linode for our Garry's Mod server (As some context I used to be a Division Leader for Garry's Mod and headed up ZS development before I brought Forrest on after he was recommended by someone). Now if you take a look at the pricing page you'll notice that they tell you how many CPU cores you get and you don't have the option to alter the clock speed of those CPUs. This is because, for the most part, modern software design prefers to scale using the number of cores over any single core's clock speed (i.e. multi-threaded computing). Now for Garry's Mod, this more or less doesn't work, as the LUA interpreter in Garry's Mod only can operate on one core. Linode isn't going to buy a new CPU just for us, it doesn't make any financial sense for them to do so. So we would have to move over to a larger provider like AWS and get something like their EC2 z1d Instances which at a minimum cost around $200 /month for the lowest spec instance (Garry's Mod probably still requires Windows to run the server). What HG can and cannot afford is a Homer question, but if we "try it out" and it works but we can't afford it, then what did we actually accomplish? Building your own server, in addition to the upfront cost, requires that you pay around $200 /month collocating in an existing data center, so that is out as a possibility. I'm not trying to be pessimistic and I appreciate that you want to help the server, but its a lot easier to say than to do.
    1 point
  4. We have to consider that most of the starting zombies are actual new players or people that are still trying to understand how the game works. We have to consider that mostly of the humans killed either go AFK until the next map or leave the game. By what was said above, it means that mostly of the times, playing as a zombie is not fun, specially for those who don't yet understand how everything works or just simple find that the zombies lacks in content on the first waves. By adding this, I would think we would probably have to add a new zombie class or zombie classes (more than one) or really make the purchase of this armor expensive on the worth menu on the point of people having to either pick up it or the items they always had. we have to remember that humans have range attack since the first wave, while zombies are mostly melee, they either have to sneak attack the humans or wait until the unlocked classes are avaible to be able to actually do something, and adding this armor, removes comepletely their chance of redeeming or having a successful attack. If the Z team actually worked as "a team" zombies are indeed good and the human survavibility is lowered by alot, but yet mostly of the time people are just playing it by themselvs. In resume, giving one more layer of defense to humans would mean having to sacrifice what they could do if purchasing it, or either buff zombies or add more things to the zombie team in order to have a fun gameplay for both sides. Heres a good exemple, the armor perk on the health kit, the armor it gives just gives the player alot advantage and reaction time to escape death. the Tatical vest as well, it turns the player into something closer to a tank class able to escape any zombie, including bosses. A good balance for it would be having the player to be slower when having this specific armor equiped for exemple. The Idea is nice tho.
    1 point
  5. Well deserved @Petercs94 , I hope you show up to Nuketown, its going down!!!!!
    1 point
  6. 1 point
  7. We have an event coming up for CSS "New Years At NukeTown!
    1 point
  8. Baller! I'll have to make some future events.
    1 point
  9. You are very welcome buddy! We were glad to have you attend the event. Good job & Enjoy your prize!
    1 point
  10. When your girlfriend doesn't seem to understand the reason that she can't hit you in the head with a whisk 2 days after Thursday is because your 6'5" and she's 5'1" :-(
    0 points
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