Welcome to The Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads

Leaderboard

  1. brgr.

    brgr.

    Friend of HG


    • Points

      2

    • Posts

      3990


  2. Smecklingdorf

    Smecklingdorf

    Friend of HG


    • Points

      2

    • Posts

      76


  3. Wonderland

    Wonderland

    HG Member


    • Points

      1

    • Posts

      309


  4. Aquarius145

    Aquarius145

    Friend of HG


    • Points

      1

    • Posts

      46


Popular Content

Showing content with the highest reputation on 01/10/19 in Posts

  1. >>> Random Zombie Perks that i pulled out of my ass <<< 1. Blast Cap (8000 BP) - Increases the blast radius of Chem Zombies, Zombine Nade, and Bonemesh Gas Balls' by either 10% or 15%~ 2. Bomb Training (6000 BP) - Hitting an explosive (C4, Claymores, and/or SLAM Mines) will have a 40% chance of defusing resulting a cease of explosion (cuz bosses today are scared of a shit-load of C4s in one room) 3. Mirror Shield (25000 BP) - Rack up additional damage by tanking bullets; each damage taken is calculated by this: Every 22 Damage = 1% MP40 does 37 per bullet so that equals to 1.68% The maximum limit is 40% So the outcome is if a Nightmare manage to rack up the maximum additional damage of 40% + 1.37% avg. difficulty when both supplies were down, the next hit results in 274 (hence the high price tag) Mirror Shield resets every time you hit something, no matter if it's a barricade, a loose prop, a human, a wall, or even your fellow zombie friends. 4. Fighting Spirit (1000 BP) - Receive extra seconds of Howler's Buff 5. Thicker Skin (12000 BP) - Reduces the bullet penetration by 15% when being hit first (Makes Shades and Bloated an even better bullet shields) comment if it's good or bad idc HG is never gunna add these
    1 point
  2. Alright, Alright @Snowyamur Blast Cap - Yeah let's settle for 10%, i wrote that before i saw the up the update that the thing was reduced, so i'll probably lowered it for around 3000 BP Bomb Training - You have to hit the C4s or SLAM or Claymores to activate the perk, if it was a succesful defuse, there would be no explosion (you gotta hit em, walking upon them still kill ya). 20% Chance of defusing is reasonable and won't hurt much to C4 Spammers Mirror Shield - So first the price i don't know but i'll lower it to 15000 BP. Next, Yes they reset also upon death due to the fact i can foresee that this would be exploited. So the calculations i think they would code like 0.20% per 30 Damage for the slow build up or what not... Fighting Spirit - 3 Seconds at best Thicker Skin - i might lower it right around 3500 BP if that's okay with you. Hmm you bring a good point about the first hit thing, i think we could settle with mirror shield like 0.80% per 30 damage, the reason being i want Bloated/Poison zombie reach the 15% Anti-penetration base on lower HP lemme know if there are more concerns so i can rework it
    1 point
  3. New mods incoming, new weapons, ceiling fan still whoring his skinny legs out for points
    1 point
  4. Pho, if its obj countrytrain, just forget it. You have to collect 5 suitcases to activate train. and if someone put the suitcases in to train before it comes to a full stop, it vanishes and the map breaks. You can also just throw the suitcases out of the map.
    0 points
This leaderboard is set to Chicago/GMT-05:00