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  1. tristan<

    tristan<

    Friend of HG


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  2. GlimTV

    GlimTV

    HG Member


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  3. Uni

    Uni

    HG Member


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  4. Snowyamur

    Snowyamur

    Friend of HG


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Popular Content

Showing content with the highest reputation on 03/20/19 in all areas

  1. First of all, I do want to clarify that there are probably already multiple guides created on this topic, but as I looked through some of them, few actually contain pictures and a clear explanation of what the weapon/prop created does. So, here is an explanation of how the crafting system works in HellsGamers! (I've borrowed 2 images from an older guide on steam, here if you want to check that one out: https://steamcommunity.com/sharedfiles/filedetails/?id=400231875) [Thx Snow] Note (6/1/2020): Yea this needs to be updated, but uh, heh... Note (12/17/2020): Don't use this guide its very outdated, I quit HG a long time ago. ______________________________________________________________________________Meele Weapons / Tools SawHack Weapon: Wooden Axe + Saw Blade This weapon is less commonly used, as there are better weapons to use such as the Zewihandler and the Katana, which both does more damage and has more range than the Sawhack. + = Dual Saw-Blade: SawHack + Saw Blade This weapon is commonly crafted and used by Berserker mains, it deals great damage and can be swung at an incredible rate with the boost of the berserker trait. += The Megamasher: Explosive Barrel + Sledgehammer Less commonly crafted and used, but is a very strong weapon that can knock zombies back away from the cade and deals good damage. + = The Electro Hammer: Battery + Carpenters Hammer A superior version of the Carpenters Hammer that repairs more health to props, although not many people craft this tool as it can be bought from a supply crate, and also why would you waste a battery on this? + = The Bust-On-A-Stick: Plank + American Statue Looking Thing that is Nowhere to be Found Anymore Another melee weapon that has mediocre damage, range, and attack rate, don't bother crafting this. + = ______________________________________________________________________________Props Explosive Barrel = Canister + Barrel This prop can be used to craft the Megamasher, pretty useful. + = Bigger Wooden Box = Small Wooden Box + Small Wooden Box I guess you can use this to make a better cade? no wait yea this is useless. + = ______________________________________________________________________________Guns Dual Sprayer UZI = Sprayer' UZI + Sprayer' UZI A reliable dual wielded weapon that contains 80 bullets, it has a fast reload speed with high firerate and mediocre damage, certainly burns through ammo, but is definitely a weapon worth trying out. (Note: you can also get this weapon by redeeming.) + = Photon' Laser Crossbow = Impaler' Crossbow + Battery Certainly one of the best guns you can craft with a battery, this weapon shreds through groups of zombies like a real champ in a damp, although its ammo is expensive, you can impale a total of 20+ zombies at once which can give you an damage output of 3000+ with a single crossbow bolt if the shot is timed and positioned correctly. + = Protheium Magnum = Ricochet' Magnum + Battery One of the most commonly crafted weapons in the first wave, it deals good damage, has an extremely high accuracy which means that if you put your crosshair on your target, your shot will not miss. + = (Shitty photoshop, looks close enough) Redeemers Dual Handgun = Peashooter + Peashooter A weapon you will most likely receive when you redeem, but you can actually craft it, if you did not know that. This weapon is mediocre at best, do not bother crafting this weapon as it is a pain in the ass to find two peashooters.(Even if you waste worth menu points to buy one.) + = Wicked' Boomstick = Boomstick + Battery At last, we have the wicked boomstick, a great weapon for dealing high damage to bosses, but requires 6 shells put in at once to maximize its power. Overall, its a great weapon and definitely worth crafting if you still have your battery by Wave 3 intermission. + = (shitty photoshop again don't judge) Obliterator Mingun = Hurricane Machine Gun + Grim Reaper Machine Gun A quite expensive heavy weapon to make, but it deals massive damage to the undead and can wipe a horde of zombies in a matter of seconds. + = Precision Railgun = Gluon Laser Beam + Photon Crossbow Again a very expensive weapon to make, but it does have its benefits, with its ability to one shot over 50% of the zombies classes and basically unlimited penetration, this weapon can be extremely deadly in some situations. NO LONGER CRAFTABLE! + = _________________________________________________________
    4 points
  2. Human Team Step 1: Buy gun Step 2: Point weapon of choice at zombies head, unless you don't dps main like the pussy bitch you are Step 3: Shoot zombie head Zombie Team Step 1: Be normal zombie Step 2: Hit human Step 3: Buy eviscerator Step 4: Repeat step 2 unless you're a beta cunt that hits the barricade and actually helps the team win Thank you for reading Silent's guide to becoming a professional ZS players and #1 in ESEA
    3 points
  3. -hg- Clan Application Game Division Team Fortress 2 In-Game Name deer Location lake charles, louisiana How old are you? 15 Which games (servers) do you play on? all tf2 servers How long have you been playing on our servers? 2 years What is your Steam ID / GUID? 1:238218763 Why do you want to join HG? i was in hg a year ago and i got demoted due to a vac ban, my vac ban is 519 days old and today im allowed to rejoin, and glimtv is a good friend of mine All members are required to be on our TeamSpeak3 Server whenever playing on our servers. Will you agree with this rule? Yes Do you have any current VAC bans? No Who (if anyone) referred you to apply? Syn Any other information you want to include?
    3 points
  4. Title says it all, too annoying for zombies, humans just grab props used for cading and not give a f*ck about whether a cade is being built or not. I get that headcrab is great against a single gravity gun user but when we are talking about 10 or so just grabbing props meant to be for cades and shoving them into zombie spawn it's a different thing. Besides the fact that there are certain individuals who do what i mentioned and put the blame on caders for not making a proper cade even though they took their props.
    2 points
  5. It fell out of popularity and couldn't maintain a stable population, so it has been turned off.
    2 points
  6. Have you ever gotten oofed by the zombies when you are trying to phase through into a cade? Have you ever wanted to get into a cade faster and cooler? Well then you have come to the right place. (GIF Credit : feИRa's Guides) (https://steamcommunity.com/sharedfiles/filedetails/?id=383001739) [thx snowy] Head over to your cfg folder, which can be found here : Then you want to download the following file: phasejump.cfg Now you want to move that file into your cfg folder, it will look something like this: And now, go into the phasejump file, and edit the key of which you are going to press everytime you want to phasejump: Great! You are almost done, now go back to your cfg folder, and open up a file named autoexec.cfg: And for the final step, just go into the cfg file, and put this command in (exec phasejump.cfg) : (in case you are wondering, no you do not need to add in the other commands that I have.) Any question post them below!
    1 point
  7. 1 point
  8. Thx @Snowyamur, definitely taking that into consideration next time. Just tryna be helpful by adding in images to simplify everything
    1 point
  9. Instead of removing the grav gun, how about we bring back magic shade as a regular zombie.. Without the ability to remove nails OFC.. But rather than remove the gun we can fight fire with fire! Sure humans can throw props at the zombies.. But good shade players will catch these props and launch them right back
    1 point
  10. At least your guide has more images to visually see the combination process @Univerous, so that's a plus there, unlike the one above where Boxsnake just went all textual information so that it's hard to grasp what he's saying. New players would definitely understand this better. Also, I'm currently under the impression that you read another person's guide regarding the same topic that's available on Steam, which is how you knew all these combinations, unless someone told you or you've been playing this game long enough to know. This is not me doubting what you know; this is me telling you that there is a guide similar to this one with more images, albeit some combinations are missing. I'd suggest crediting them to help your own credibility with this guide -> Zombie Survival Craftable Items by C0n
    1 point
  11. Worth menu items Weapons = None Tools = None Traits = Tough, Fit, Quick, Bandolier, Neuro Armour Returns = Anti-Materialistic [Note: you can also get Sleight of Hand & Keyboard Warrior instead of the health upgrades to maximize the number of bullets you can shoot to increase profit] (Thx Snowy) By using the above loadout, you will have no weapons or any tools to begin the round with, but you will be a very tough character to kill with your total 135 HP, 50 Shield, and added speed bonus. [IMPORTANT: Keep in mind that it is unlikely that you will make exactly the amount of points listed in this guide, I'm just writing down what I usually get if the humans survive long enough.] [TIP: Get as much profit as possible the first round, aim for their heads and do not waste any time doing stuff other than shooting and reloading] Round: 1 Purchases = Ricochet Magnum/BullsEye Pistol, 10x Pistol ammo Total Cost = 90 Points Possible Profit By End: 50 Players or Below = total 95 points, 5 profit 70 Players or Above = total 120+ points, 30 profit Total Profit = 5/30 You will need to immediately find an arsenal crate after the round begins, buy the ricochet magnum and the ammo, then start farming some points. ( Remember to use the Resupply Box whenever possible to get extra 24 pistol ammo, so you won't have to buy any ammo even the round after that.) And you will need to pick the right time to reload, shoot, to get the maximum profit possible. [Quick tip, the ricochet magnum can easily 'penetrate' zombies, to make sure to stand in the correct position in order to hit multiple targets at once.] Also if you prefer the BullsEye Pistol over the Ricochet Magnum, you can get that one as well. Round: 2 Round 1 Intermission Purchase = None Purchases = None Total Cost = None Possible Profit By End: 50 Players or Below = total 100 points, 100 profit 70 Players or Above = total 125+ points, 125 profit Total Profit = 105/155 Keep in mind that you will not be purchasing anything during this round, as it would only give you an extra gun and some negative profit. Use the ricochet magnum to shoot INTO the bosses, because the bullets would most likely bounce to the zombies around the boss, giving you some damage bonus. (KEEP THE MAGNUM/BULLSEYE IF YOU HAVE MORE AMMO TO SPARE) Round: 3 Round 2 Intermission Purchase = Multiple Purchases = Reaper' UMP, 2/10x SMG ammo box Total Cost = 216 Possible Profit By End: 50 Players or Below = total 200 points, -16 profit 70 Players or Above = total 275 points, 69 profit Total Profit = 89/194 You will definitely not make a lot of profit this round by spending a lot of the points on the UMP and the 2/10x SMG ammo boxes, but do keep in mind that you should NEVER EVER buy a third 10x SMG ammo box, because there is always that risk of zombies getting through the cade and killing you in the process, thus making you lose profit. (An important fact to keep in mind, do not spray it like a minigun, aim your gun careful in the chest area of the zombies.) (Also stay back, swamp legion is coming.) Round: 4 Round 3 Intermission Purchase = Possible Purchase Purchases = Possible 10x SMG ammo box Total Cost = 56 Possible Profit By End: 50 Players or Below = total 190 points, 134 profit 70 Players or Above = total 235 points, 179 profit Total Profit = 223/373 It is likely that you have some SMG ammo left over from the previous round, buy another 10x SMG ammo if not 2/10x SMG ammo, as long as you use up all of them in the end. (Sometimes you might run out of SMG ammo, SELL the Reaper' UMP and use the ricochet magnum/bullseye and its leftover ammo if you still have them, if not, wait the last few seconds and get ready to snatch a good weapon.) Round: 5 Round 4 Intermission Purchase = A Lot Purchases = Photon' Laser Crossbow, 50 crossbow bolts. Total Cost = 400 Possible Profit By End: 50 Players or Below = total 350 points, -50 profit 70 Players or Above = total 550 points, 150 profit Total Profit = 173/523 HEY! Be careful! do not shoot the photo crossbow like you would an SMG, it is a weapon that penetrates multiple zombies at once, so make sure to line up your shot to get a lot of zombies with a single crossbow bolt. (My highest record with a single crossbow bolt is 7,251 with Double Damage.) Round: 6 Round 5 Intermission Purchase = Some Ammo Purchases = As many crossbow bolts as you need. Total Cost = 100-300 Possible Profit By End: 50 Players or Below = total 450 points, 350-150 profit 70 Players or Above = total 650 points, 500-350 profit Total Profit = Around 650 profit, Around 1100 Profit This loadout might take time to adjust to, but if you get everything right and the human team does not die before wave 6, you are going to make a hell lot of profit in just one game. If there aren't a lot of players on the server, you'll be making most of the profit during wave 6 so be sure to watch out for that. Round: 5/6 Alternative Round 5 Intermission Purchase = Some Purchases = Tau Cannon + 1000 Ammo Total Cost = 330 Possible Profit By End: 50-100 Players = total 800 points, 470 profit. Total Profit = Around 800 Profit If you decide to use this instead of the Photon, it also a very good choice, if you are a automatic rifle player, then this is for you. The Tau cannon does not need to reload which means you can hold down mouse1 for eternity. ________________________________________________________________________________________________________________________ That concludes Uni's pointwhore loadout #1, be sure to stick around for more in the future, I definitely have more to show ya. If you have any questions or concerns, leave them below. Also let me know how this worked out for ya! Credits to Pho for inspiring me to start using Photon. (Took me an hour of thinking and typing, you better take something useful away from this.)
    1 point
  12. Congratulations on your promotion to TF2 -hg- Recruit! Glad to see you back.
    1 point
  13. So I'm thinking for us (Zerker) Mains is a custom mini glass shard that does 10 dmg (Self Inflicted) This would cost only 10 Points and can be sold for 4 points. This would mostly help (Zerker) mains out without having to rely on zombie players or fire or drowning plus it'll be more quick and better. Giving us (Zerker) mains a stable DPS from the start instead of later (Wave 2-3) That's all I got, mostly a thing that pop into my head.
    1 point
  14. Points. I know you want 'em. How do you get them? It's simple, ̶y̶o̶u̶ ̶s̶h̶o̶o̶t̶ ̶t̶h̶e̶ ̶z̶o̶m̶b̶i̶e̶s̶, ̶y̶o̶u̶ ̶b̶u̶i̶l̶d̶ ̶c̶a̶d̶e̶s̶ and lastly you leech off the poor human team's back. Yes you heard me, we're gonna be complete and utter pieces of shits just to make some virtual non-existent points. Now you may be wondering "I don't know man, I think the other players won't like it if I'm in it for self gain." Well to answer your question I will have to say that NOBODY CARES HUN, just like nobody cares about this guide. Now before we start this guide, you have to understand that this stuff is some elite pointwhoring, only scumbags like me will be fine doing this. Ok enough chit-chat, I'll explain how we'll organise this guide. The first team we'll be discussing is the Human team and next is Zombie team. I'll then recommend some profitable guns, items, traits, etc. In this guide we won't be delving too deep into traits and stuff because it make this guide a lot more confusing than it already is. Oh yeah, I forgot to mention that this guide is clearly just for satirical purposes, and don't blame me that all the players are all pointwhoring losers now K thx bye :3 Human Team The human team has a variety of ways to pointwhore, like repairing, which we'll be discussing first. Repairing is very cost-effective and helpful for the human team. It helps keep the cade healthy and ready for the human team, and believe it or not, barely any does this. Well, sometimes. Repairing is extremely simple, like if you don't know how to do this you actually suck at the game ( ̶S̶a̶m̶e̶ ̶a̶p̶p̶l̶i̶e̶s̶ ̶t̶o̶ ̶m̶e̶). But, if you literally don't know how to repair a freaking prop, I'll tell you. 1. Get a hammer 2. Find a prop that has been nailed down and needs repairing 3. Hold left click and there we have it, this is how we repair a cade. Now I know you may be asking "pls help, instructions unclear, dick stuck in toaster", well too bad, we're moving on. Monopolising with an arsenal crate or resupply crate can get you a lot of points. This is more of a side pointwhore - you should be doing something other than just staring at your crate and begging people to buy from your crate. You should repairing, shooting, whatever you want while monopolising for maximum profit. Healing is a very poo-poo way to pointwhore but it's pretty goo-goo when x1.5 or dp is on. It's probably one of the least efficient in terms of pointwhoring, but it really helps the human team. By that I mean it keeps the goo-goo ga-gas from whining. Unfortunately, this method can get really costly since 50 med power costs 20 each, and you'll probably only get around 10 points return (that's if 5 medpower = 1 point). This is why healing is really only good if there's dp or something like that. Now of course, you can waste even more points by getting the surgeon trait but I digress, and I also think I'm wrong BUT needless to say, healing is really good if you're also doing other things like shooting or repairing, like me. You can also buy more medpower at the starting pointshop (but who would honestly waste the starting points for medpower). All in all, in terms of pointwhoring, healing isn't really profitable, I usually LOSE points instead of gain, but to be honest, I can compromise, healing is very important in zs. But unfortunately, I wish I could say that to the next one. "Taking" is the most greedy thing to do in the game, and when I mean "taking" I mean grabbing dropped goods, like ammo or guns. The most doucheist thing to do is to just wait for someone to die while you are literally holding a medkit, but in terms of pointwhoring this does not matter. Stealing someone's stuff is the most profitable when someone dies with a t3 - t6 gun, but other tiers are still as profitable as long as you have the ammo for the said gun, so make sure to take the ammo as well. This one varies, as it depends on what loot you get. But still, this one still deserves to be on the list. Unfortunately, I might not say the same with the next. Solo-cading varies on how well and long you survive. Grabbing a tier 6 is the most profitable but most dangerous since you might not last long enough to use up all of your ammo. Getting some explosives as well can really boost the profiting and that's about it. I can't really say much about this one other than it's a pain to break through for us zmainers, and you should just stop. Just like the next one. Jug, just, jug. I think we all know what this one is about. The pinnacle of frustration and vast disappointment. Of course, being jug is fun, but Jug kinda sucks now (and I can't describe how), like how you'll probably only gain 300-400 as jug, which obviously varies from person to person, but this is about the average for a human. All in all jug is just a frustration for us zmainers to handle. ZE (Zombie Escape) are the series of maps where you purchase a gun for 10 - 25 and you escape from the zombie (nuh duh) that have a couple thousand hp in them. Luckily for you, you can deal a good amount of damage yourself and you can slow them down when hit, remember the slowing down part. You also get a free incendiary grenade (type !he for more) which can boost your points by 20-100 depending on how much zombies you hit. Now, let's get back to your gun. You have the gun for a reason - shoot. Depleting a zombies entire health yourself can earn you up to 30 points per zombie. Depleting an entire mag is about 5 - 10 points return, this obviously varies from gun to gun. Did I forget to mention that your ammo is infinite? So yeah, make sure to help defend your zombies, you can easily make 100 - 200+ points if you do. Zombie Team The definition of profit. There is no way to lose points other than upgrading cards. So let's dig in shall we? Destroying nailed props is not a very practical way of pointwhoring as zombie, but this one should still be discussed. It's simple really, just find a nailed prop that's within the vicinity of the human team (if you aren't close to the humans you won't gain points) and damage the props. You'll probably only get 50 - 80 points as zombie doing this, but profit's still profit, amiright? Hitting humans is the most profitable thing to do, period. I'm not kidding, you can get about 30 points if you kill a single human on your own, and you can make about 10 points (I would say) per hit as a normal zombie. This isn't 100% accurate of course, but I think it's about right. Going in as bloated or poison headcrab can REALLY boost your profit, and I mean REALLY. going in as any poison zombie would be the way to go for MAXIMUM POINTWHORE, and luckily for us pointwhoring zmains we get the beautiful Bullsquid, a sexy creature. Moving forward, this is genuinely the most profitable thing to do in the game, I'm not lying. I usually get around 200-300 points per map as zombie by doing this (and of course destroying cades would contribute to this as well). This is one of the easiest ways to pointwhore, as it is the one of the main things you should do as zombie, like destroying cades. Being a zombie is just the two methods above this. Sorry :/ ZE would also be very profitable for the zombie team. Just make sure you are not behind and most importantly hit the humans, I wish I could say that for obj. If you are having trouble catching up to the humans, I would suggest getting better at ze. This'll get you up to 400 points if you are a skilled enough zombie player. Profitable Stuffs This manly applies to humans, but I'll also add in zombie traits to this. If you also have other profitable guns, etc that aren't on the list, please leave a comment suggesting that weapon or trait. T1 ricochet revolver glock T2 Sprayer uzi Akbar assault rifle Ender shotgun T3 Tiny slug rifle Reaper ump Doom shotgun T4 Majester Adonis Rejuvenator T5 Raygun Destructor shotgun Evil long double barrel shotgun T6 Hurricane Grenade launcher Other Katana Mega masher Sawhack (double or single) Zweihander Claymore Det - pack Suicide bomb Slam trip mine Grenade Arsenal pack Resupply crate Zombie traits extended claws fury rush Conclusion Pointwhoring is a very important aspect in zombie survival. It is also the definitive definition of HG ZS. So next time someone asks what HG ZS is reply with "pointwhoring", they will definitely understand, trust me. I hope to see you pointwhoring soon, fellow pointwhores. Writer's note I would like to take this moment to tell you guys that I am probably incorrect with some of the facts, and therefore I would like to ask you guys to help me correct them by messaging me, replying, whatever. This is my first time making something like this so I would like it if you guys go easy for me, I'm not forcing you to, just asking. I would also like to remind you that this is for satirical purposes, but you may feel free to follow this guide if you want. I'll also be updating this guide from time to time, adjusting each of them, adding some more, etc. So don't forget to check guide every now and then. *Unrelated image of a bullsquid*
    1 point
  15. Congratulations @SMD.
    1 point
  16. imagine needing to use a bind for phasejump.....
    1 point
  17. Congratulations on your promotion @IamDakota.
    1 point
  18. give gravity gun a 5 secound cooldown after throwing props so it doesnt spam 50 vending machines
    1 point
  19. Completely agree with you talbot, but dont you think removing the gun fully is a little too much? Yes its super anoying for zombies, and it breaks the rule of the fact that both teams should be enjoying their time on server, not just humans. Yet I still think it should stay but the price should be increased to atleast 200 points and have a stock of 2, maybe 3 at max.
    1 point
  20. Don't you hate it when someone hoards all the forcefields for their solo cade and leave you without any for the main cade? or how they buy them all and then die afterwards? wouldn't it be nice that they restock after wave 2 or 3? that way each cade has the chance to get forcefields. Maybe make it so you can only buy 3 at the start and then the other 3 after a couple waves.
    1 point
  21. I feel like Howlers should gain points from boosting other zombies, similar to how medic zombies gain points from healing; as far as I can tell, Howler gets nothing right now. I don't see people play it too often, and I feel that rewarding support from him would be a good change to encourage playing it more. Maybe 1 point for every 2 zombies affected by the howl?
    1 point
  22. We don't need to decrease the amount of people in HG, because that's literally exactly what will happen, not to be rude but its almost guaranteed
    1 point
  23. Imperial knight? More like ... Imperial Ski lift. XD actually the highest skiable point in the US so truthfully Imperial Knight be flexing on us.
    1 point
  24. Have a great spring break everyone!
    1 point
  25. 1 point
  26. I agree bhop should be given to them. Most of the time when zombies are struggling hugely admins add bots to help the team and the reason zombies are struggling most of the time is spawn camping. Thus adding bhop to bots scares away the spawn campers which is what they are designed for.
    1 point
  27. I like that zombies can bhop. Shouldnt br spawncamping if you dont want to get mauled by a zombie...
    1 point
  28. so yeah here's the idea as a ghoul when you place your spawn point and a zombie uses it you get 0,25 points so if five zombies use it u make like 1 points. I think it would be a good idea because the only way u can make points as a ghoul is at the end stats.
    1 point
  29. Dakota carries me to solo win and gets rekt by zombies
    0 points
  30. No. Never Gravity Gun Is Gay! REMOVE GRAVITY GUN INSTANT UPDATE NOW!
    0 points
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