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HG Recruit
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About Wacker

    • Groups
      HG Recruit
    • Rank
      HG Recruit

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  • Occupation
    Software Engineer
  • Interests
    Gaming, Music

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  • Minecraft

Display Name History

Steam Account

  1. Sometime in 2013, my oldest screenshots go back to October 2013.
  2. I've loved the fire headcrab ever since it was added, but before that my favorite was poison headcrab. I loved finding ways to get that little poison ball to arc just perfectly through a huge cade right into someone's head As for least favorite... gotta go with chem zombie. With all the new zombies these days, I feel like it no longer serves a real purpose.
  3. Happy birthday. :) Enjoy your day~

  4. Birthofhappyday? :D


    Happy birthday!

  5. So... hop into the CS:GO TTT server and basically evangelize GMOD TTT? Oh no... not the purples...
  6. Nice summary. You might mention that the BMT takes time to "build" the props you buy from it. I've only observed this a couple times, but I think it shows a wireframe of the prop it's generating on top of the BMT that slowly fills in with the full prop, sort of like a progress bar.
  7. I agree with Trazix on the cooldown. The preview shows something akin to the chrono butcher's effect: it's immediately active when triggered and the freeze time starts when it's done. With the teleporter, it's probably more balanced to have a warmup time before you teleport instead of (or in addition to) the cooldown once you're on the other side. Otherwise, it will be a really cheesy (if expensive) getaway for humans. Didn't notice that the last prop in the cade is at 100 hp holding back 20 zombies? You can just pop in the teleporter and you're away instantly. Is there any kind of troll prevention with the teleporter? I'm just thinking that people might waste it intentionally or pick it up at the "last moment" when it's actually needed. If the original owner dies, does it become open like arsenal and resupply? Can it be picked up once placed? If so, I can see it be picked up at a solocade destination after the owner dies in order to cut down on the number of humans and unlock T6. On the other hand, if it can't be picked up it's easily wasted.
  8. I thought the Magic Shade was completely removed, but apparently not! ✪TheDarkDevilRo ϟ ϟ got it from a bonus crate this morning, to his surprise. It would seem it's not considered a boss anymore, as I couldn't find a "forced boss" message in chat or console. From what he was saying, it couldn't remove nails anymore. Those were fun times.
  9. Just curious, do you know if any of the traits reduce this time? I remember awhile back people were talking in game about whether fire rate or reload speed reduced the recharge time on medic stuff. I think they removed the fire rate trait, so I guess it's just the faster reload traits now... but there's always the rage rune from bonus crates for fire rate.
  10. Sitting at work thinking about the 1.5x points that I'm missing :|

    1. ValueSensei


      I know those feels. :'D

    2. Jessica


      oh right i miss the 1.5x

      F%$# My life

    3. Vicious


      I shall make all the points for you, Gwynyth.

  11. There's a lot of herd mentality on ZS. Players who wouldn't even think about drawing anything like that would see 1 or 2 other people doing it and they'd start as well. It was also problematic because you had players who tried to fix the images (turning swastikas into squares and whatnot) which made it difficult for mods to tell at a glance who was actually drawing them and who was trying to fix/remove them. The planks were fun, but they required crazy levels of moderation that didn't really justify keeping them around.
  12. Wacker


    If you're talking about the alternate fire mode, this is probably correct. The alternate mode does twice as much damage while "consuming" 2 bullets per shot and reducing the fire rate.

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