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Found 4 results

  1. Could we limit the amount of poison headcrabs allowed to something like 15% of zombies when first unlocked and then work towards 40%? Just as soon as this class is unlocked, ALMOST EVERYONE GOES THIS CLASS. Why? BECAUSE ITS EASY PEAZY, ZMAIN SQUEAZY! With one bite, you pretty much have one brain if you are the second biter. This always will bring OBJ to a swift ending. This is zombie survival, not Headcrab Frenzy. sorry for not putting this in suggestions sections, didn't realize until after posting.
  2. Just a few minutes ago I had an idea for an Obj map that could be made. They idea came about from Ryze saying something about steal the Krabby Patty fomula, which made me think of the krusty krab map. The Obj would be to start at the Chum Bucket and make your way to steal the Krabby Patty formula. It wouldn't have to be a long map and it would be up to whoever would want to make. I thought it sounded like an interesting idea and sorry it is so vague. Hopefully this is the right place to post it.
  3. Hey guys, scarce here and welcome back to another minecraft video. ok jk But for real, after a bit of work I decided to test a bit with the zs mechanics and bring you guys a new small map until my next big map comes out next month: I present you ZS_HUNDRED_MILES ZS_Hundred_Miles is a mini obj I would say that focuses a lot on doing objectives with very few resources, humans wont be able to buy weapons above tier 2 and zombies will be constantly unlocking new classes, this is mostly a experimental interesting map in order to test new features that I will possibly implement in my next map but its mostly for you guys to have a new small almost obj map that will hopefully challenge you for a bit, xd. Its is also my best looking map so far so there's that too. xd Credits: Map by Aeris (I have a name crisis help, xd) Thanks to: Cain, Dank_Narre, Ryze and Lunar for helping me test it. Download the map here Here's some image sauce: [spoiler='sauce]
  4. A replacement for Vertigo so we aren't playing seven times a day. The idea is to take Vertigo's map and building structure, and instead of going up at the beginning, you go down. The beginning area where the staircase that leads nowhere with the red light above it will be the first area to go to. I don't know what to put from that door, but at some point I would like for it to lead to an old fashioned gold mine and have everyone get on a minecart or something. From here we need ideas. Feel free to post ideas and/or progress if someone makes it. I can attach images of start point later.

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