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Zombie Master Entity List


Kevinyock
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This thread can be used as a reference for mappers when making a map for zombie master.

 

This thread will be updated as more information are about to be added.

 

[spoiler=info_player_zombiemaster]

Description: The spawnpoint for the Zombie Master when the rounds begin

Keys:

-Pitch Yaw Roll (Y Z X) angles <angle> This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis

 

[spoiler=info_zombiespawn]

Description:Where the zombie master spawn zombies and where to expect zombies to spawn]

Keys:

 

[spoiler=info_manipulate]

Description:Use this entity to activate traps,spawn suprise zombies, etc.

Keys:

-Name: The name of the Entity

-Active: Is this active on game load? 0 = false

-Removeon Trigger: Remove on use? 0 = false

-Cost: How much resources does it need to activate it

-Description: Explain what this entity do

-TrapCost: Override the cost of the trap

 

[spoiler=info_zombiespawn]

Description: Place to spawn the zombies

Keys:

-Name: Entity Name

-Parent: What is this linked to

-Active: Is it on?

-Zombieflags: Which zombies are allowed to be spawned here

-Rallyname: Where zombies go when they spawn

-Nodename: Where do they spawn

Edited by Great Leader Kevin
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