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Become a robot from Mann vs. Machine!


Dirty
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Mmhmm. Changes your player model into a robot from Mann vs. Machine, and adds a touch of metal to your voice. Nothing else changes.

 

Anyone can say !robot to toggle it on themselves. Admins can do !robot [target] to toggle it on players.

 

This MOD is on all HG servers.

 

Known issues:

UPDATE* 10/4/13

  • Zombie-robot Spies are sometimes coloured the opposite team's colour.
  • Sometimes, a line is drawn from a robot player that goes to some place.
  • Clients' consoles are flooded with "Cannot update control point" errors.
  • Robots are reset back to humans on mapchange.
  • Most taunts don't work right (e.g. Rainblower, Scorch Shot, Caber) as Valve hasn't set them up properly/at all for the robot models.
  • Spy issues. All voice lines are delayed for some reason, and BLU Spies appear RED (or something like that) due to missing "disguised" sub-models.

finder-20120816-070135.jpg

2012-08-17_00001_th.jpg2012-08-17_00008_th.jpg

 

 

UPDATE* 10/4/13

  • You can now be robot as Engineer
  • The plugin will now make players who want to be robots into robots as soon as they qualify, instead of just telling them they can't for some unknown reason
  • Fixed several issues, mostly involving mapchanges

 

UPDATE* 11/4/12

  • Fixed possible crash bug
  • Fixed robot Medics playing footstep sounds (they roll on wheels)
  • Fixed non-robot-at-the-time Engineers playing robot footstep sounds

 

UPDATE* 9/12/12

 

  • Footstep sounds!
  • !betherobot and !berobot shortcuts
  • Switched use_valve_fs to true for the FileExists check
  • Fixed a server crash involving taunts that Sreaper reported

Edited by Dirty
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  • 3 weeks later...
  • 1 month later...
  • 2 weeks later...
  • 2 weeks later...
  • 10 months later...

UPDATE* 10/4/13

  • You can now be robot as Engineer
  • The plugin will now make players who want to be robots into robots as soon as they qualify, instead of just telling them they can't for some unknown reason
  • Fixed several issues, mostly involving mapchanges

Known issues:

  • Zombie-robot Spies are sometimes coloured the opposite team's colour.
  • Sometimes, a line is drawn from a robot player that goes to some place.
  • Clients' consoles are flooded with "Cannot update control point" errors.
  • Robots are reset back to humans on mapchange.
  • Most taunts don't work right (e.g. Rainblower, Scorch Shot, Caber) as Valve hasn't set them up properly/at all for the robot models.
  • Spy issues. All voice lines are delayed for some reason, and BLU Spies appear RED (or something like that) due to missing "disguised" sub-models.

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