I noticed while playing Crackhouse, after a kill, the player's weapon would auto-reload. This feature is not present on Iceworld. After talking to some other members, I agree this feature should be planned to be removed in Crackhouse as it promotes camping. I wonder if this was implemented to correct a previous bug related to unlimited ammo? Either way, I hope this is corrected.
I would also like to hear from anyone who doesn't think this should be removed?