Brick Tamland Posted August 8, 2014 Share Posted August 8, 2014 BUG FIXES Fix for a crash when loading a map in Hammer on certain AMD processors Fixed a crash caused by entities being spawned inside the addon init functions Disabled bots in addon games for now to fix crashes related to bots trying to use invalid abilities Fix for a crash when opening the map manifest widget in Hammer Fix for crash when attempting to import a map with a tile grid in it as a prefab Replaced TakeDamage function with ApplyDamage in script interfaces and added damage types and flags View the full article Quote Link to comment Share on other sites More sharing options...
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