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Team Fortress 2 Update Released


Brick Tamland
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the 'Tomb Raider' tag to the item import tool

  • Added The Kritz or Treat Canteen to the Halloween 2014 Community Bundle
    • Players who previously purchased the bundle have automatically been granted the item
  • Fixed a client crash that could happen while the server was changing maps

  • Fixed the Teleport spell not appearing in Helltower

  • Fixed rare spells appearing in regular Helltower spellbook pick-ups

  • Fixed disguised Spies not displaying the correct health value to enemies

  • Fixed the Engineer not playing the proper response rules while using the Golden Frying Pan

  • Fixed the Sniper getting stuck with a zoomed FOV after taunting while zooming

  • Fixed maps not loading correctly in the SFM tool

  • Fixed a bug in the Workshop import tool related to frame count calculation for taunts that were exported from the SFM tool

  • Fixed the Demoman not riding in the correct bumper car position when holding two-handed melee weapons

  • Disabled auto team-balance while players are in hell on Helltower and Carnival of Carnage

  • Updated bumper cars to deal damage when hitting players not in bumper cars

  • Updated the Necro Smasher so Strange parts and Halloween Spells can be applied to it

  • Updated the equip_region for the Iron Fist

  • Removed the smoke effect from the Tiny Texan

  • Updated the Rescue Ranger so players no longer block its ability to pick-up buildings from a distance

  • Updated sd_doomsday_event
    • Fixed a bug where Merasmus's curses would trigger during the bumper car minigames

    • Fixed players using the tiny-melee-only curse to get outside of the playable area of the map

    • Fixed a bug with the Eureka Effect and with teleporters where players could escape being teleported to the bumper car minigames

    • Reduced duration of the Monoculus spell from 15 seconds to 8 seconds

    • Fixed players being able to construct buildings in the spawn areas

    • Fixed Engineers not being able to build if a Merasmus curse is enabled while they were carrying a building

    • Updated Merasmus's curses to remove all projectiles and sentry gun ammo when teleporting players to the middle of the map

 

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