Brick Tamland Posted March 12, 2015 Share Posted March 12, 2015 An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Announcing the Taunt Workshop!Steam Workshop taunt submissions can now be "Certified Compatible" and are no longer tagged as Beta Check out the blog post for more information Added 3 new community-created taunts to the Mann Co. StoreScout taunt: The Boston Breakdance Sniper taunt: The Killer Solo Sniper taunt: Most Wanted Added Crate #92 to the drop list Updated sound vo files to use .mp3 files instead of .wav files to reduce hard drive space Fixed a bug related to jiggle bones and cl_jiggle_bone_framerate_cutoff Fixed an exploit related to material .vmt files and playing on servers using sv_pure Fixed the game not running for some dual GPU machines (Mac OS X) Fixed a dedicated server crash caused by a Soldier with Mantreads landing on a player with the Warlock powerup equipped Fixed an exploit related to Highlander mode and changing teams with instant respawn Fixed a bug with the vote system UI when sv_vote_ui_hide_disabled_issues was set to 0 Fixed an exploit where clients could bypass the name change timer Fixed a bug that caused some particles to not draw correctly Fixed shadows drawing on some wearables while in first person Fixed an exploit related to the Gunslinger and hitting teammates to generate a guaranteed third hit that is critical Fixed the Killstreak icon not being positioned correctly in the HUD targetID panel Fixed not being able to activate the Phlogistinator's buff using alt-fire when ammo was below the cost of an airblast Updated the Mann Co. Store and Armory to not display item levels Fixed the Phlogistinator's bottle not getting the crit-boost material effect Added a "no helmet" style for the Antlers Added the OSL.tf tournament medals Added the Florida LAN tournament medals Reduced the latency of voice audio Updated the equip_region for the Black Knight's Bascinet Updated The Little Bear so it can get assists in Pyrovision Updated weapons sounds for the axe_hit, blade_hit, and cbar_hit sound effects Updated Mann Co. Store prices for foreign currencies to current USD equivalents Updated the description for The Gunslinger to include the three hit combo Updated the localization files Mannpower updateAdded new map ctf_thundermountain Added new powerup: KnockoutRestricts the carrier to Melee and Grappling Hook only Max health increased by 150 Immune to airblast and damage pushback Melee weapon always crits and forcibly shoves the victim away Melee hit forces the victim to drop their powerup or the flag if they have it 4X melee damage to buildings Grappling Hook changesAdded hook jump hit the jump key while being pulled-in to detach and jump extra distance (jump velocity convar "tf_grapplinghook_jump_up_speed") Added support for hooking into enemy playersRelease the fire button once the hook has hit an enemy player to draw yourself to them Hooked victims will bleed for 2 health per second Unhook at any time by switching back to the grapple, or firing it again away from your victim Force detach if the hook is not in line of sight of hooked in enemy for more than 1 second Sound cue added when hooked by an enemy's grapple Added new Grapple weapon sounds and grapple projectile Reduced max firing distance to 4000 units (convar "tf_grapplinghook_max_distance") Increased hook re-fire delay from 0.2 seconds to 0.5 seconds Re-enabled fall damage for the grappling hook (convar "tf_grapplinghook_prevent_fall_damage") Fixed grappling hook rope drawing as the wrong color for friendly disguised Spy Added Revenge temporary powerupActivates and spawns when a significant game imbalance is detected Temporarily grants crits, increased fire rate and increased clip size Added unique powerup pickup sounds Random Melee critical hits are now enabled in Mannpower (ConVar "tf_weapon_criticals_melee 2") Strength: Fixed sentries inheriting the double damage multiplier Reduced the time it takes a dropped powerup to become available for pickup by 0.5 seconds View the full article Quote Link to comment Share on other sites More sharing options...
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