Welcome to The Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads

[HELP] Creating a map..


Dan1
 Share

Recommended Posts

Okay, so I'm taking the layout of the current jailbreak map on your server, and adding a few things. I'm undecided about textures, might just keep it as a dev texture.

But, the armory door, how did JJK make it so that it can only be opened from one side/Terrorists cannot open from the outside.

 

Also, I hope it's okay for me to take the layout and alter it (from scratch).

Link to comment
Share on other sites

It's pretty easy to do that..

 

You need a filter_activator_team entity and a trigger..

 

go to the properties of the filter_activator_team entity

 

Name: Anything you want

Filter Mode: Allow entities that match criteria

Filter Team Number: Counter-Terrorist

 

You can do it the otherway too but both work the same (filter mode disallow -> filter team number terrorist)

 

Create the trigger

make it a trigger_multiple

change filter name to the name of your filter_activator_team name, do all the stuff to make the door open when players touch the trigger.

 

Test it out and you'll see that the filter blocked all t's from opening the door

Edited by UN4M3D
Link to comment
Share on other sites

It's pretty easy to do that..

 

You need a filter_activator_team entity and a trigger..

 

go to the properties of the filter_activator_team entity

 

Name: Anything you want

Filter Mode: Allow entities that match criteria

Filter Team Number: Counter-Terrorist

 

You can do it the otherway too but both work the same (filter mode disallow -> filter team number terrorist)

 

Create the trigger

make it a trigger_multiple

change filter name to the name of your filter_activator_team name, do all the stuff to make the door open when players touch the trigger.

 

Test it out and you'll see that the filter blocked all t's from opening the door

 

Thanks, i'll test it out! :)

 

I decompiled the map the hellsgamers jailbreak server uses to have a look at it.

I may (or may not) re-texture it and/or add/delete some areas, if that's okay with you guys. And if I upload it anywhere, I'll give you and the original author credit :)

Edited by Dan
Link to comment
Share on other sites

I went for a de_nuke look :)

 

I'm debating on whether to try it in a dev style, or make/download some custom textures and try and make it look different and new.

But idk. I'm currently admiring how much work has gone into it XD

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share