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Team Fortress 2 Update Released


Brick Tamland
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Temporarily limited OS X clients to medium texture quality to resolve random crashes while work is done on a permanent fix

  • Fixed a random crash that affected OSX only

  • Updated the collision geometry for the turbines in Powerhouse

  • Dropped weapons now retain their ammo and ÃœberCharge levels unless the player commits suicide

  • Valve official quickplay and matchmaking servers are no longer listed in the server browser

  • Players no longer drop their weapons in MvM

  • Pressing the action key will now try to pick up a dropped weapon before trying to use an item in the action slot

  • Spies can no longer pick up weapons when disguised or cloaked

  • Using the mouse to select enemy players on the scoreboard no longer improperly reveals their class

  • Fixed players dropping multiple instances of the same weapon at once

  • Fixed unintended changes to rocket and other explosive jumping behavior

  • Fixed dropped weapons occasionally using an incorrect skin

  • Fixed an issue that was causing the particle effects on Unusual hats to sometimes draw in first-person for the owner, or not draw at all to others

  • Fixed an issue that prevented Huntsman arrows from damaging enemy Engineer buildings

  • Fixed weapons with attached models (e.g. Festive weapons, Kritzkrieg, and Botkillers) not rendering their attachments

  • Fixed spies that have picked up a dropped Your Eternal Reward or Wanga Prick being able to manually disguise

  • Fixed Spy sometimes not being able to use the Disguise Kit after picking up a new Knife

  • Fixed newly created items not becoming Strange quality, despite receiving the ability to track kills. Existing items in this state will not be retroactively fixed.

  • Fixed skinned weapons appearing differently after being traded or listed on the Steam Community Market. Affected items have been reverted to their original (permanent) appearance.

  • Fixed being able to craft some previously un-craftable items

  • Fixed a client crash related to Killstreak Fabricators and Chemistry Kits

  • Fixed a client crash related to particles

  • Fixed the Vitasaw no longer giving its ÃœberCharge bonus after death

  • Fixed issues related to picking up dropped weapons while zoomed in with a Sniper Rifle

  • Fixed a bug that caused the Shortstop to reload faster than normal

  • Fixed dropped energy weapons not being able to fire after being picked up

  • Fixed some weapons not displaying their charge meters after being picked up

  • Fixed the box used in the Box Trot taunt sometimes being the wrong color

  • Steam Community Market
    • Fixed skinned items appearing as "Decorated Item"

    • Items that are temporarily un-tradable can now properly be listed on the market

 

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