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Dota 2 Update - September 24Th 2015


Brick Tamland
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* 6.85 Patch Notes:http://www.dota2.com/685/

* Redesigned Dota home page.

* Improved unit selection.

* The Heroes tab now sends you directly to the Hero Grid.

* Improved how player commands are networked. This prevents orders being lost in adverse network conditions such as high packet loss.

* Fixed various memory leaks and reduced total memory allocation

* Players are automatically put into a Neighborhood Channel on startup.

* Added a panel on the home page to show your last match played

* Added a panel on the home page to show the top spectated game

* Added team management UI.

* Added /flip chat command in lobby games.

* Fixed game servers not apply abandons correctly.

* Improved frame rate in some specific hardware configurations.

* Map: Improved southern map edge and juking paths.

* Map: Fixed Dire ancient camp ward blocking edge case.

* Map: Fixed Roshan aggro when warding the hill behind him.

* Map: Fixed a minor collision bug at the north river Dire statue.

* Map: Fixed map edge cliff ward spots allowing hero pathing with blink.

* Fixed a bug where when returning from Demo Hero mode, it would sometimes not start off with the demoed item set selected.

* Fixed a bug where if you were in a hero loadout screen and picked 'About', then went to a global item loadout screen (such as couriers), it would incorrectly display the About screen instead of the items.

* Added style unlocking to item details page

* Item sets that you own now also appear in the available list in the loadout screen.

* Fixed a localization problem in bundle name in the loadout screen.

* Fixed techies mines not consistently disappearing on detonation.

* Fixed screenshot key not working.

* Fixed a crash when playing as Treant.

* Fixed a crash that would occur if a friend logged in while you were loading a game.

* Fixed a crash when deploying wards.

* Decreased video memory usage when loading Steam avatar images.

* Fix a bug that prevented changing a profile card slot after it had been set to a trophy.

* Windows OpenGL: Fixed a bug with gamma not being restored on exit.

* Workshop Tools: Selecting an arcana wearable in the additional preview items will now preview the arcana model in the tool and in game.

 

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