Nibblewerfer Posted December 7, 2015 Share Posted December 7, 2015 This is another idea I had and this one is considerably worse than new uses of crossbow bolts. The weapon I am suggesting is some kind of stun gun, either it should have the effect of the stun stick and if possible it should knock a zombie down on a critical or head shot whichever one is more balanced. That said I don't know what kind of gun it should be, possibly a pistol though depending on how powerful it is it should use more expensive less plentiful ammo. Sorry if this kind of weapon is already in the game. And I just have not noticed. Quote Link to comment Share on other sites More sharing options...
Dreamy Posted December 7, 2015 Share Posted December 7, 2015 Sounds interesting but OP. Would it have a cooldown? Would it be Tier 1 with other pistols? Not really sure if we need something like this. How would you ballance it? Any ideas? 1 Quote Link to comment Share on other sites More sharing options...
Nibblewerfer Posted December 7, 2015 Author Share Posted December 7, 2015 Yeah I was wondering it's more of a concept of a stun gun, if it us reasonably powerful it should be a tier 2 or 3 and should have a one or two shot magazine size and low rate of fire if it were to stun and knock zombies down, it should not do damage or at most do ten damage. Quote Link to comment Share on other sites More sharing options...
SkeletalElite Posted December 8, 2015 Share Posted December 8, 2015 Sounds like a good idea, Give it semi low fire rate low damage some knockback and a bit of a blinding affect and I think you've got really good wave 1 support gun. 1 Quote Link to comment Share on other sites More sharing options...
Nibblewerfer Posted December 8, 2015 Author Share Posted December 8, 2015 Yeah all of those together sound super powerful if it had those I think it should have no to a smaller effect on bosses Quote Link to comment Share on other sites More sharing options...
KitBallard Posted December 8, 2015 Share Posted December 8, 2015 Well it sounds pretty good but if 5 or more people have stun guns it would be impossible for zombies to enter or even damage a cade,even boss zombies couldn't go through cuz they are stunned. And in that time the bosses are pretty much fucked. I would suggest to have that kind of weapon be in stock at least 3-5. Otherwise it would be too OP as Dreamy said. 1 Quote Link to comment Share on other sites More sharing options...
futo Posted December 9, 2015 Share Posted December 9, 2015 (edited) If I were to make this weapon happen, I would suggest these. >>The weapon is disposable; that is, the weapon can only be fired once like stone being thrown. >>The weapon should have the attribute of slowing zombie down on hit for ~2 seconds, but can only be fired at very close range: perhaps 72 hammer units (height of a player); this renders the users vulnerable to Tickle Monsters and Butchers. >>The weapon itself cost ~15 points and only one can be carried by anyone at any time. >>The weapon yield no points, and does no damage. >>Only ~10 can be purchased, so Kleiners' death rate doesn't go down drastically. In fact I still think this is too op but oh well... Edited December 9, 2015 by futo Quote Link to comment Share on other sites More sharing options...
SkeletalElite Posted December 9, 2015 Share Posted December 9, 2015 (edited) I think people are overthinking this, give it its own somewhat expensive ammo, make damage minimal give a small knockback, and the flash effect when you get hit by a stun baton Edit: Also have it reload after each shot and the reload duration should be about 1 - 1.5 seconds Edited December 9, 2015 by SkeletalElite Quote Link to comment Share on other sites More sharing options...
Nibblewerfer Posted December 9, 2015 Author Share Posted December 9, 2015 I think making it have one bullet clip and have a reload time equivalent or larger than that of a hunter rifle, while using the most expensive per bullet ammunition would work and just remember it needs to have a minimal effect on bosses or work for only a short amount of time on bosses. I have said repeatedly that it should have little to no damage so not doing damage is fine with me, I am also fine with it having a limit of 5 or 10 and being unlocked at wave three or put in the turret and explosive menu. Quote Link to comment Share on other sites More sharing options...
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