Brick Tamland Posted December 19, 2015 Share Posted December 19, 2015 * Improved Ward placement indicator. * Adjusted Fog of War visibility size for particle effects on Hand of Midas, Sand King's Sandstorm, Tidehunter's Ravage, Vengeful Spirit's Wave of Terror and Tusk's Ice Shards. * Fixed a general underlying issue that could cause various types of visual effects to appear through FoW (this fixes a certain class of visual effect bugs, but there are still a few edge cases we are working on). * Fixed an old bug where creeps would sometimes shortcut the lane if many trees were removed. * Fixed Illusions not benefiting from Scepter upgraded Marksmanship. * SFM: Fixed dota_685 and dota_desert maps not loading. * SFM: Fixed the game's current map pack from overriding the requested map in SFM. * SFM: Fixed bug where some bones weren't editable in the SFM (Axe, Omniknight, etc). View the full article Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.