n r g Posted December 27, 2015 Share Posted December 27, 2015 Hi All, Other players including myself have noticed that it can be very frustrating to be CT in CS:S DM due to the fact that T players can rush the catwalk to bombsite A and rush out to the double doors to long A. We had mitigated this lack of unsatisfactory gameplay in the past by implementing two more spawn points for the CTs on the catwalk and long before the map got all messed up and the spawn points got reset. Would it be possible to get these spawn points implemented again? This is for the 24/7 Deathmatch Dust2 server. LMK if you have any questions or concerns. Thanks. 3 Quote Link to comment Share on other sites More sharing options...
Sirius Posted December 27, 2015 Share Posted December 27, 2015 I believe we are using the default spawnpoints for this map. I know we had one of the mappers make adjustments to the spawn points a few months ago but everyone complained like crazy so we went back to the default spawns. I'll check internally and see what can be done. 1 Quote Link to comment Share on other sites More sharing options...
n r g Posted December 27, 2015 Author Share Posted December 27, 2015 Please. Thank you. Quote Link to comment Share on other sites More sharing options...
DIAMELO Posted December 27, 2015 Share Posted December 27, 2015 Please. Thank you. Done, I also added a couple on T side since both sides only had default spawns. 3 Quote Link to comment Share on other sites More sharing options...
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