The Crawler Posted January 14, 2016 Share Posted January 14, 2016 Hello! This is my suggestion thread so please consider these! Number one: Chem Zombies. I am making a topic on this zombie because I think it would make sense if these guys could HEAL other zombies. For bosses it would only heal 50%. Number Two: Gore This Zombie is Very VERY powerful. He has 4500HP does 35 DMG but he is VERY slow. He should be a sorta faster than a Wraith holding shift. He is also very red. Like blood. Number Three: Chainsaw The name explains. I was thinking that it has a Durability so it isnt so OP. It will also be 150 points. Number Four: Battleaxe A battleaxe. It is 75 points and does 100 damage. Hits pretty slow. Number Five: Armor We can buy armor from the Arsenal Crate. Helmet,25 Chestpiece,50 Pants,30 Boots,20 Full Set: 125 That is it! I hope you take these into Consideration and I will always be on TS if you wish to talk! Have an AMAZING day! 1 Quote Link to comment Share on other sites More sharing options...
Dreamy Posted January 14, 2016 Share Posted January 14, 2016 Hello there! Number one: Chem Zombies. I am making a topic on this zombie because I think it would makesense if these guys could HEAL other zombies. For bosses it would only heal 50%. Already pretty powerful as they are. Number Two: Gore This Zombie is Very VERY powerful. He has 4500HP does 35 DMG but he is VERY slow. He should be a sorta faster than a Wraith holding shift. He is also very red. Like blood. I'm guessing this would be a boss zombie? Number Three: Chainsaw The name explains. I was thinking that it has a Durability so it isnt so OP. It will also be 150 points. Don't think chainsaw is coming back. IT was too OP and it would cause lag spikes while going through as far as I know. Number Four: Battleaxe A battleaxe. It is 75 points and does 100 damage. Hits pretty slow. What would make it better than, say, a sledge hammer? Would it knock the zombies back or just hit them for 100 damage? Number Five: Armor We can buy armor from the Arsenal Crate. Helmet,25 Chestpiece,50 Pants,30 Boots,20 Full Set: 125 Now, I really like this one. I would probably make it a little bit expensive, but this would help humans to push out the cades and scavenge for props or ammo. Thanks for your suggestions! 2 Quote Link to comment Share on other sites More sharing options...
futo Posted January 15, 2016 Share Posted January 15, 2016 We can buy armor from the Arsenal Crate. Helmet,25 Chestpiece,50 Pants,30 Boots,20 Full Set: 125 I'm really liking this idea as well. Humans are often too weak to push out after wave 3 simply because they can't sustain damages at all with even 130 hp. It also benefit people in obj maps, as there are stuff like glitchy ladders, high jumps causing zombies to spawn ahead of certain group of humans. However it might be more balanced to slow humans for every pieces they have though, just to kind of discourage them from free roaming, or wear them when they are not exactly needed. Since hl2 already has suit power, armor shouldn't be too hard to implement. Right? Quote Link to comment Share on other sites More sharing options...
SkeletalElite Posted January 15, 2016 Share Posted January 15, 2016 I'm really liking this idea as well. Humans are often too weak to push out after wave 3 simply because they can't sustain damages at all with even 130 hp. It also benefit people in obj maps, as there are stuff like glitchy ladders, high jumps causing zombies to spawn ahead of certain group of humans. However it might be more balanced to slow humans for every pieces they have though, just to kind of discourage them from free roaming, or wear them when they are not exactly needed. Since hl2 already has suit power, armor shouldn't be too hard to implement. Right? TTT has buyable armor that makes you take less damage so it must be possible. Quote Link to comment Share on other sites More sharing options...
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