Boyo08 Posted January 18, 2016 Share Posted January 18, 2016 I'm not sure whether or not this has been discussed but, a possible idea could be to add a trait where humans can take gibs like zombies do. Except each gib should give a small amount of health like 3 hp or something so its not to overpowered. The trait could cost like 20 worth or something but that number could be higher or lower. Quote Link to comment Share on other sites More sharing options...
Matt B Posted January 18, 2016 Share Posted January 18, 2016 its an interesting idea, but not sure it makes a whole lot of sense since humans aren't really eating other humans. as it is now, they drop all of their weapons and ammo for other humans to loot which is a pretty big aspect of the game. Interesting idea but needs a bit more basis to be viable. Keep working at it 1 Quote Link to comment Share on other sites More sharing options...
Boyo08 Posted January 18, 2016 Author Share Posted January 18, 2016 (edited) I thought about what you said so I thought of two more possible ideas. First, after killing a zombie or head crab or etc, they drop some type of object(not sure quite yet what it could be, instead of a gib) but it gives you health, again like 3 health or something small. Second idea, if you earn a certain amount of points like every 20 points or 15.... you gain the 3 hp, thus getting more points will heal you. Edited January 18, 2016 by Boyo08 Quote Link to comment Share on other sites More sharing options...
Manchu_OPFOR Posted January 18, 2016 Share Posted January 18, 2016 1 Quote Link to comment Share on other sites More sharing options...
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