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Dota 2 Update - February 17Th, 2016


Brick Tamland
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Winter Treasure IV & The Shanghai Major Compendium

 

- Reduced the amount of memory used by the game

- Fixed a rare bug where a game would not show up on the live DotaTV games list, which was caused by restarting a failed-to-load lobby within the DotaTV delay window

- Fixed various bugs with replays being unavailable until client was restarted

- Fixed coaches sometimes inadvertently wagering tokens

- Increase framerate and lower memory usage in the Armory

- Fixed the tournament match popup results sometimes having the hero picks swapped between teams

- Fixed a bug where changing wearables while in hero picker screen would cause the hero to stop animating

- Terrorblade items with appropriate detail masks are now affected by gem and arcana colors and textures

- Adding default ambient effects to Terrorblade weapons

- Added Savage Roar animations to Lone Druid Spirit Bears

- Fixed Timbersaw models to show custom Reactive Armor

- Various courier fixes (hitbox adjustments, "haste" run activity fixes, etc.)

- Jakiro and Ogre Magi voices now pan left and right

- Several ability sfx now become audible to enemies after they emerge from FoW. (like Illusory Orb, Stone Gaze, Ghost Ship, etc)

- Fixed a bug with Glimpse sound that could cause it to be really loud

- Disable Help now prevents Io's Relocate and not Tether

- All player-controlled units (instead of only heroes) now respect Fog of War limitations when pathfinding

- Adjusted the pathfinder to limit excessive backtracking

- Quit confirmation popups no longer stack

- Clinkz's Skeleton Walk and Tusk's Walrus Punch effects no longer play at the caster's last known position when they are in fog of war

- Fixed Arc Warden's Tempest Double health cost being damage rather than a proper hp cost

- Fixed minimap jumping back to the left side of the screen if you change resolutions with minimap set to the right side of the screen

 

Workshop Tools

- Added support for editing more types of attachment points when submitting items

- Added the ability to set the fog depth on water materials

- Fixed bug where overlays did not work correctly on scaled models

- Enabled workshop default ambient effects model for Terrorblade's weapon

- Made map compile respect smoothing angle and edge hardness between tiles

 

New Heroes on the Dota Workshop

- Arc Warden

- Shadow Fiend

- Winter Wyvern

- Zeus

- Undying

 

Workshop Hero Files Updated to Source 2

- Broodmother and Spiderling

- Lina

- Omniknight

- Pugna and Nether Ward

- Sniper

 

Ability Items Added to the Workshop

- Terrorblade Demon

- Clockwerk Cog

 

New and Updated Workshop Reference Files can be downloaded at http://www.dota2.com/workshop/requirements

 

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