Trazix Posted June 10, 2016 Share Posted June 10, 2016 (edited) The system boss of number player online should be changed and add now 4 boss Currently 1 boss (0 to 29) 2 boss (30 to 59) 3 boss (60+ players) After 1 boss (0 to 24) 2 boss (25 to 39) 3 boss (40 to 65) 4 boss (65+ players) Also what about spawn 1 more boss when the win rate is high (every waves 1 boss is add so 2 boss with 0-24 players etc...) this will depend percentage winrate. This is just an idea for both and can really change the gameplay I understand well if my idea is denied. Edited June 12, 2016 by Trazix 3 Quote Link to comment Share on other sites More sharing options...
TheRealFIrestorm Posted June 12, 2016 Share Posted June 12, 2016 I feel like this is good idea, but at same time, I think we shouldn't have 6 bosses because of it win rate is high. I'm thinking of keeping it 4 bosses and have more health to it bosses when the win rate is high. Quote Link to comment Share on other sites More sharing options...
FoxHound Posted June 12, 2016 Share Posted June 12, 2016 I think 6 shades would be op, maybe limit each to 3 of the same boss? 1 Quote Link to comment Share on other sites More sharing options...
Trazix Posted June 12, 2016 Author Share Posted June 12, 2016 (edited) I edit my sentence 6 boss its too. Also what about spawn 1 more boss when the win rate is high (every waves 1 boss is add so 2 boss with 0-24 players etc...) this will depend percentage winrate. Spawn 1 more boss when the winrate is high this remains an option, but system boss of number player this should be correct, I played some hours this week I still see some round unbalanced or boring this new boss system could change the gameplay. Edited June 12, 2016 by Trazix 1 Quote Link to comment Share on other sites More sharing options...
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