Guest Posted July 10, 2016 Share Posted July 10, 2016 (edited) Cost: 20 Points Description: Pyros have come with new technology, incendiary ammo! 2 methods of how this could work: 5 or 10% chance for every bullet for it to be an incendiary bullet. Lights target on fire and deals damage for 10 seconds. 2nd method: Every bullet is an incendiary bullet. Your guns now deals HALF damage, but lights and slows targets. Slow lasts 5 seconds, fire lasts 15 seconds The slow effects would not renew off of every bullet, but instead once the effect is over it can then be renewed. Edited July 11, 2016 by Guest Quote Link to comment Share on other sites More sharing options...
Matt B Posted July 16, 2016 Share Posted July 16, 2016 could be interesting. maybe even some sort of immunity to fire as well? take 1/4 damage from env_fire? Quote Link to comment Share on other sites More sharing options...
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