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Team Fortress 2 Update Released


Brick Tamland
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Players will now be randomly selected to participate in a survey at the end of Casual and Competitive matches

  • Ongoing improvements to the matchmaking backend to improve match quality and reduce wait times

  • Fixed air-blasts sometimes sending deflected projectiles in random directions when the Pyro is close to enemy players

  • Fixed a case where players joining community bootcamp servers via the server-browser could not select a team

  • Reduced the rate at which players can earn bonus points for extinguishing teammates

  • Fixed a case where players could use the Halloween teleport spell to get outside the map

  • Updated the localization files

  • Community requests
    • Fixed Merasmus not being stunned by bomb-head players on community Halloween maps

    • Added the ability for community Halloween maps to call a truce during a Monoculus or Merasmus fight
      • Can be set via the game rules entity using the SetMapForcedTruceDuringBossFight input
    • Fixed energy weapons not hitting pumpkin bombs, Merasmus props, and RD robots
  • Mann vs. Machine update
    • Fixed the Sentry Buster sound being orphaned if the Sentry Buster detonates while invulnerable

    • Fixed zombies not using the correct skin in Ghost Town
  • Updated cp_snakewater_final1
    • Changes based on community feedback
  • Updated pl_millstone_event
    • Updated bot navigation file, bots now use all routes, won't get stuck so easily and are smarter

    • Fixed woodpile spot where HHH could get stuck

    • Improved clipping on wood piles

    • Fixed missing rooftop texture

    • Fixed a few props flashing at certain angles

    • Fixed a spot in the last area where you could place stickies underground

    • Fixed Monoculus not getting stunned when hit by players exiting purgatory
  • Updated cp_sunshine
    • Blockbulleted spiral staircase on the back of second

    • Added medium ammo to mid near choke

    • Removed clipping over wooden arch going into second from valley

    • Reduced the size of the wooden arch

    • Blockbulleted a few undersides of staircases on last that could catch projectiles

    • Removed a ladder on last

 

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