Brick Tamland Posted February 9, 2017 Share Posted February 9, 2017 7.02 ==== General Changes: -- * Shrines are now vulnerable after a T3 tower dies (same as the Shrines inside the base), rather than after all T2 towers die * Sentry Wards now come in packs of 1 for 100 gold (instead of 2 for 200) * Added Lycan to CM * Satyr Trickster Purge slow from 100/80/60/40/20% over 5 seconds to 50/40/30/20/10% * Helm of the Dominator All Stats from 6 to 4 * Helm of the Dominator creeps now give a constant 125 gold bounty * Shadow Walk damage for Silver Edge from 225 to 200 * Tome of Knowledge additional XP per used Tome from 100 to 135 * Blademail damage return no longer spell lifesteals off of returned damage * Dragon Lance agility from 14 to 13 * Battle Fury Radius from 280 to 300 * Battle Fury Distance from 520 to 570 * Bloodthorn cooldown from 11 to 13 * Solar Crest Armor from 10 to 12 (same for transferring to Ally/Enemy) * Sange maim chance from 24% to 30% * Sange and Yasha Greater Maim chance from 30% to 35% * Heaven's Halberd maim chance from 24% to 35% * Heaven's Halberd cooldown from 30 to 22 * Regen Rune now has the same damage dispel rules as Healing Salve * Aegis expiration regen now has the same damage dispel rules as Healing Salve * Observer Wards now have a Fog of War simulator to show you the area the ward will reveal (taking into account trees and terrain height) * Towers no longer attack neutral team units * The following abilities cause neutrals to temporarily not draw aggro: Meat Hook, Telekinesis and Toss * Added more trees for TP cover around the dire towers * Swapped the dire secondary jungle ancients and medium camp spots (and improved spawn boxes/stackability) * The Dire ward spot to the left of the Ancients no longer gives vision over the rune area infront of Roshan * Slightly adjusted the dire secondary jungle bounty rune further back * Reduced spawnbox size for both Dire hard camps * Shifted down the spawnbox for the ancient camp (formerly medium camp) in the Dire secondary jungle (so a high ground ward does not block the camp) * Fixed a rare case where Dire ancients could be stuck between trees when spawning Hero Changes: -- Abaddon: * Level 10 Talent from +15% XP Gain to +20% Alchemist: * Level 15 Talent from +15 Movement Speed to +80 Unstable Concoction Damage * Level 25 Talent from -4 Acid Spray Armor to -5 Ancient Apparition: * Level 15 Talent from +25 Health Regen to +30 * Level 15 Talent from +15 Intelligence to -1s Ice Vortex Cooldown * Level 20 Talent from -30s Respawn Time to -35s Antimage: * Level 10 Talent from +6 Strength to +150 Health * Level 15 Talent from +250 Health to -1s Blink Cooldown * Level 25 Talent from -2s Blink Cooldown to -50s Mana Void Cooldown Arc Warden: * Level 10 Talent from +125 Health to +20 Flux DPS * Level 15 Talent from +8 Strength to +200 Health Axe: * Level 20 Talent from +30 Movement Speed to +35 Bane: * Level 20 Talent from +35 Movement Speed to +75 Enfeeble Damage Reduction * Level 25 Talent from +120 Enfeeble Damage Reduction to +75 Movement Speed Batrider: * Level 15 Talent from +175 Health to +200 Beastmaster: * Level 10 Talent from +15% XP Gain to +20% * Level 15 Talent from -30s Respawn Time to -35s * Level 20 Talent from +300 Health to +350 * Level 25 Talent from +175 Wild Axes Damage to +250 Bloodseeker * Level 10 Talent from +5 Armor to +200 Health * Level 15 Talent from +250 Health to +75 Blood Rite Damage * Level 20 Talent from -30s Respawn Time to +14% Rupture Damage Bounty Hunter: * Scepter now also increases Shuriken Toss ministun duration from 0.1 to 0.75 * Level 10 Talent from +15% XP Gain to +20% * Level 20 Talent from +100 Damage to +120 Damage * Level 20 Talent from 8% Spell Amplification to +75 Shuriken Toss Damage * Level 25 Talent from +20% Evasion to +25% Brewmaster: * Fire Spirit now has phasing movement * Level 10 Talent from +25 Attack Speed to +30 * Level 15 Talent from +20 Movement Speed to +75 Thunder Clap Damage * Level 20 Talent from -25s Respawn Time to -35s * Level 25 Talent from 14 Primal Split Unit Armor to +20 Bristleback: * Quill Spray Max damage from 450 to 550 * Viscous Nasal Goo Scepter range from 700 to 750 * Level 15 Talent from +20 Movement Speed to +4 Max Goo Stacks * Level 20 Talent from -30s Respawn Time to -35s * Level 25 Talent from +4 Max Goo Stacks to +20 Quill Stack Damage Broodmother: * Level 10 Talent from +15% XP Gain to +25% * Level 10 Talent from +10 Agility to +60 Spawn Spiderling Damage * Level 15 Talent from +7 Armor to +250 Health * Level 20 Talent from +300 Health to +8 Spiders Attack Damage Centaur: * Level 10 Talent from +30 Damage to +35 Chaos Knight: * Level 10 Talent from +7 Intelligence to +8 * Level 15 Talent from +15 Movement Speed to +20 Chen: * Level 10 Talent from +15 Movement Speed to +25 * Level 15 Talent from +25% Spell Amplification to -10s Test of Faith Cooldown * Level 15 Talent from +200 Health to +250 Clinkz: * Level 15 Talent from +12 Strength to +15 Clockwerk: * Level 15 Talent from +40 Damage to +50 * Level 15 Talent from +15 Movement Speed to +75 Rocket Flare Damage Crystal Maiden: * Level 10 Talent from +50 Damage to +60 * Level 15 Talent from +200 Health to +250 * Level 25 Talent from +200 Crystal Nova Damage to +250 Dark Seer: * Movement speed reduced from 300 to 295 * Ion Shell manacost from 70/90/110/130 to 100/110/120/130 * Level 15 Talent from +90 Damage to +120 * Level 20 Talent from +25 Intelligence to +75 Vacuum AoE * Level 20 Talent from +12 Strength to +10% Cooldown Reduction * Level 25 Talent from +12% Cooldown Reduction to +25 Strength * Level 25 Talent from +70 Ion Shell Damage to +80 Dazzle: * Level 15 Talent from +40 Damage to +60 Death Prophet: * Level 10 Talent from +7 Strength to +8% Magic Resistance * Level 15 Talent from +8% Magic Resistance to -1s Crypt Swarm Cooldown * Level 15 Talent from +75 Cast Range to +100 Disruptor: * Level 15 Talent from +200 Health to -3s Kinetic Field Cooldown * Level 20 Talent from 15% Cooldown Reduction to +400 Health Doom: * Level 10 Talent from +8 Intelligence to +80 Devour Bonus Gold * Level 10 Talent from +150 Health to +250 * Level 15 Talent from +6 Armor to +15 Scorched Earth Damage/Heal * Level 15 Talent from +15 Movement Speed to +20 * Level 20 Talent from +65 Damage to +35 Doom DPS Dragon Knight: * Level 10 Talent from +6 Strength to 7 * Level 15 Talent from +25% XP Gain to +35% * Level 25 Talent from +50 Movement Speed to +60 Drow: * Level 25 Talent from +350 Gust Distance/Knockback to +400 Earth Spirit: * Level 25 Talent from -35s Respawn Time to -45s Earthshaker: * Base HP regen from 0.25 to 0.75 * Level 20 Talent from +10% Spell Amplification to +40 Echo Damage * Level 25 Talent from +500 Health to +600 Health Elder Titan: * Natural Order AoE from 325 to 350 * Level 15 Talent from +25% XP Gain to +30 Echo Stomp Damage * Level 25 Talent from +80 Astral Spirit Hero Attack to +100 Ember Spirit: * Root now disables Activate Fire Remnant * Level 10 Talent from 15% Spell Amplification to 12% Enchantress: * Level 10 Talent from +5 All Stats to +6 * Level 10 Talent from +20 Movement Speed to +25 * Level 15 Talent from +40 Damage to +50 * Level 15 Talent from +8s Nature's Attendants Duration to +10 * Level 20 Talent from -30s Respawn Time to +60 Untouchable Slow * Level 25 Talent from +25 Intelligence to -50 Respawn Time * Level 25 Talent from +10 Nature's Attendants Wisps to +12 Enigma: * Level 20 Talent from -30s Respawn Time to -40s Faceless Void: * Level 10 Talent from +5 Strength to +7 Gyrocopter * Level 10 Talent from +150 Health to +200 * Level 15 Talent from +10% Magic Resistance to +12% * Level 20 Talent from +25 Movement Speed to +35 Huskar: * Level 10 Talent from +15 Movement Speed to +5 Burning Spears DPS * Level 10 Talent from +150 Health to +175 Invoker: * Level 15 Talent from +25% XP Gain to +30% * Level 25 Talent from -15s Tornado Cooldown to -18s Io: * Level 25 Talent from -40s Respawn Time to -50s Jakiro: * Level 10 Talent from +15% XP Gain to +20% * Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage Juggernaut: * Healing Ward now has a 25 gold bounty * Level 10 Talent from +150 Health to +175 Health * Level 15 Talent from +6 Armor to 7 Keeper of the Light: * Level 10 Talent from +6 Strength to +7 * Level 25 Talent from +300 Cast Range to +400 Kunkka: * Tidebringer Cleave Distance from 675/750/825/900 to 650/800/950/1100 * Tidebringer Cleave Radius from 450/500/550/600 to 500/550/600/650 * Level 10 Talent from +150 Mana to +40 Torrent Damage * Level 10 Talent from +20 Damage to +25 * Level 25 Talent from +25% Magic Resistance to +35% Legion Commander: * Level 10 Talent from +15% XP Gain to +20% Leshrac: * Level 15 Talent from +8% Magic Resistance to +10% * Level 20 Talent from +12 Strength to +15 Lich: * Level 15 Talent from +100 Cast Range to +125 * Level 15 Talent from +5 All Stats to -3s Frost Blast Cooldown * Level 25 Talent from +25 Frost Armor Structure Armor to +35 Lifestealer: * Level 15 Talent from +200 Health to +250 Lina: * Level 10 Talent from +20 Damage to -25s Respawn Time * Level 10 Talent from +250 Mana to +60 Light Strike Array Damage * Level 15 Talent from -30s Respawn Time to +40 Damage Lion: * Level 10 Talent from 175 Health to -25s Respawn Time * Level 15 Talent from -30s Respawn Time to +80 Earth Spike Damage Lone Druid: * Level 10 Talent from +200 Attack Range to +175 * Level 15 Talent from +65 Damage to +55 * Level 20 Talent from +7 Spirit Bear Armor to +12 * Level 20 Talent from -50s Respawn Time to -40s Luna: * Base attack damage reduced by 6 * Lunar Blessing Night Vision bonus from 1000 to 250/500/750/1000 * Level 10 Talent from +4 Armor to +15 Movement Speed Lycan: * Added to CM * Agility gain from 1.5 to 1.0 * Howl manacost from 30 to 40 * Level 15 Talent from -20s Respawn Time to -25s Magnus: * Level 15 Talent from +50 Damage to +12 Strength * Level 20 Talent from +15 Strength to +15% Empower Damage/Cleave * Level 20 Talent from +20 Movement to +40 Medusa: * Level 10 Talent from +10 Intelligence to +12 * Level 15 Talent from 10% Evasion to 15% * Level 20 Talent from +15 Agility to +1 Split Shot target * Level 20 Talent from +500 Mana to +600 Meepo: * Base armor reduced by 2 * Level 15 Talent from +20 Movement Speed to +25 Mirana: * Level 20 Talent from +8 Armor to -4s Sacred Arrow cooldown * Level 20 Talent from +40 Damage to +50 Damage Monkey King: * Base armor reduced by 3 * Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150 * Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60% * Wukong's Command no longer continues while reincarnating * Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage * Level 20 Talent from +15 Strength to 20% Magic Resistance * Level 25 Talent from +25% Magic Resistance to +25 Strength Morphling: * Level 25 Talent from +30% Replicate Damage to +50% Naga Siren: * Level 15 Talent from 15% Evasion to -3s Ensnare Cooldown Nature's Prophet: * Level 10 Talent from +20 Damage to +30 * Level 10 Talent from +175 Health to +225 Health * Level 20 Talent from +8 Armor to +10 Necrophos: * Agility gain from 1.7 to 1.2 * Movement speed from 290 to 285 * Level 15 Talent from +15 Movement Speed to +20 Night Stalker: * Level 25 Talent from -6s Crippling Fear Cooldown to -8s Nyx Assassin: * Level 15 Talent from +10 Strength to +50 Impale Damage * Level 15 Talent from +25 Agility to +12% Magic Resistance * Level 20 Talent from +15% Magic Resistance to +40 Agility Ogre Magi: * Intelligence growth from 2.4 to 2.0 * Level 15 Talent from +40 Damage to +50 Omniknight: * Level 10 Talent from +15% XP Gain to +20% Oracle: * Level 10 Talent from +15% XP Gain to +20% Outworld Devourer: * Level 20 Talent from +250 Health to +275 Health Phantom Assassin: * Level 15 Talent from +15 Movement Speed to +20 Phantom Lancer: * Level 10 Talent from +150 Health to +75 Spirit Lance Damage Phoenix: * Level 15 Talent from +12 Strength to +50 Fire Spirits DPS Puck: * Level 10 Talent from +150 Health to +175 * Level 15 Talent from +20 Movement Speed to +15% Magic Resistance * Level 20 Talent from +20% Magic Resistance to -3s Waning Rift Cooldown * Level 20 Talent from +8% Spell Amplification to +10% Pudge: * Movement Speed reduced from 285 to 280 * Fixed Meat Hook sometimes landing the target behind your hero (requiring you to sometimes turn to dismember) * Level 20 Talent from -35s Respawn Time to -40s Pugna: * Level 15 Talent from +10 Strength to +12 * Level 20 Talent from +10 All Stats to +0.5 Netherward Damage Per Mana * Level 20 Talent from +100 Cast Range to +150 * Level 25 Talent from +100 Nether Blast Damage to +125 Queen of Pain: * Level 10 Talent from +5 Strength to +6 * Level 25 Talent from +35 Intelligence to -3s Shadow Strike Cooldown Razor: * Level 15 Talent from +5 Armor to +130 Unstable Current Damage * Level 20 Talent from +250 Health to +275 Riki: * Level 15 Talent from +20% XP Gain to +30% Rubick: * Level 10 Talent from +50 Damage to +60 Sand King: * Level 10 Talent from +200 Mana to +10% Magic Resistance * Level 15 Talent from +12% Magic Resistance to +50 Sand Storm DPS * Level 15 Talent from +15 Movement Speed to -30s Respawn Time Shadow Demon: * Disruption illusion damage taken from 200% to 300% * Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown Shadow Fiend: * Level 20 Talent from 15% Evasion to 15% Lifesteal Shadow Shaman: * Level 15 Talent from +20% XP Gain to 30% Silencer: * Level 25 Talent from +20% Curse Slow to +25% Skywrath Mage: * Level 15 Talent from +50 Damage to +75 * Level 15 Talent from +60 Gold/Min to +90 Slardar: * Slithereen Crush stun duration from 1.6/1.9/2.2/2.5 to 1.5/1.75/2/2.25 * Level 15 Talent from +200 Health to +225 Slark: * Movement speed reduced from 305 to 300 * Level 15 Talent from +10 Strength to +15 * Level 20 Talent from +250 Health to +10% Cooldown Reduction Sniper: * Level 10 Talent from +4 Mana Regen to +5 Spectre: * Level 20 Talent from +12 Strength to +15 Spirit Breaker: * Level 10 Talent from +15 Movement Speed to +20 Storm Spirit: * Level 15 Talent from +175 Health to +200 * Level 20 Talent from +7 Armor to +8 Sven: * Level 25 Talent from -5s Storm Hammer Cooldown to -6s Techies : * Proximity Mines bounty increased from 30 to 50 * Level 15 Talent from +25% XP Gain to +30% * Level 25 Talent from +25% Cooldown Reduction to +20% Templar Assassin: * Level 10 Talent from +15 Movement Speed to +20 * Level 20 Talent from +250 Health to +275 Terrorblade: * Level 15 Talent from +175 Health to +200 * Level 20 Talent from +15 Movement Speed to +25 Tidehunter: * Level 15 Talent from +30% XP Gain to +35% * Level 25 Talent from -5 Gush Armor to -6 Timbersaw: * Level 10 Talent from +10% XP Gain to +20% * Level 15 Talent from +15 Intelligence to +20 * Level 20 Talent from +125 Cast Range to +150 Tinker: * Level 10 Talent from +5 Armor to +6 * Level 15 Talent from +200 Health to +225 Health Tiny: * Level 10 Talent from +10 Intelligence to +12 * Level 15 Talent from +15 Movement Speed to +20 Treant Protector * Leech Seed slow from 28% to 22/24/26/28% * Nature's Guise Bash duration from 0.7/1.2/1.7/2.2 to 0.4/1.0/1.6/2.2 * Nature's Guise movement bonus from 16/22/28/34% to 10/18/26/34% * Level 20 Talent from +65 Damage to +90 Troll Warlord: * Level 10 Talent from +6 Strength to +7 * Level 20 Talent from +300 Health to +350 Tusk: * Level 10 Talent from +20% XP Gain to +35% * Level 10 Talent from +30 Damage to +35 * Level 15 Talent from +15 Strength to +150 Snowball Damage * Level 20 Talent from +10% Magic Resistance to +12% * Level 25 Talent from +500 Health to +700 Underlord: * Movement speed reduced from 305 to 290 * Atrophy Aura Damage Reduction from 10/20/30/40% to 4/16/28/40% * Level 15 Talent from +200 Health to +35 Movement Speed * Level 20 Talent from +100 Cast Range to +125 * Level 20 Talent from +50 Attack Speed to +60 Undying: * Level 15 Talent from +30% XP Gain to +35% * Level 20 Talent from +20 Movement Speed to +25 * Level 20 Talent from +10 All Stats to +50 Tombstone Zombie Damage * Level 25 Talent from +40 Tombstone Zombie Damage to -2s Decay Cooldown * Level 25 Talent from +12 Armor to +15 Ursa: * Level 10 Talent from +8% Magic Resistance to +10% Vengeful Spirit: * Level 20 Talent from +20 Movement Speed to +35 * Level 20 Talent from +50 Damage to +65 Venomancer: * Level 15 Talent from +175 Health to +200 Viper: * Level 10 Talent from +125 Health to +150 Visage: * Level 10 Talent from +15% XP Gain to +25% * Level 10 Talent from +60 Gold/Min to +90 * Level 20 Talent from -30s Respawn Time to -40s * Level 20 Talent from +250 Health to +300 Warlock: * Level 10 Talent from +15% XP Gain to +20% * Level 15 Talent from +20 Movement Speed to -4s Shadow Word Cooldown * Level 15 Talent from +125 Cast Range to +150 Weaver: * Base damage reduced by 2 * The Swarm damage from 20 to 14/16/18/20 * Level 25 Talent from +20% Magic Resistance to +25% Windranger: * Powershot damage from 120/220/320/420 to 180/260/340/420 * Powershot cooldown from 9 to 12/11/10/9 * Windrun slow AoE from 300 to 325 * Windrun manacost from 100 to 75 * Level 10 Talent from +15 Damage to +25% Windrun Slow * Level 15 Talent from +16 Intelligence to +20 Intelligence * Level 15 Talent from +200 Health to +40 Movement Speed * Level 20 Talent from +12% Magic Resistance to +20% * Level 20 Talent from +12% Spell Amplification to +15% * Level 25 Talent from -5s Powershot Cooldown to -6s Winter Wyvern: * Level 10 Talent from +5 Strength to +6 Witch Doctor: * Level 10 Talent from +20% XP Gain to +25% * Level 15 Talent from +75 Damage to +90 * Level 15 Talent from -35s Respawn Time to -40s Wraith King: * Level 10 Talent from +8 Intelligence to +10 * Level 15 Talent from +200 Health to +50 Wraithfire Blast DPS Zeus: * Scepter strike interval from 2.5 to 2.25 * Scepter cooldown from 50 to 40 seconds * Scepter duration from 50 to 40 seconds * Level 10 Talent from +150 Health to +175 View the full article Quote Link to 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