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Dota 2 Update - February 8Th, 2017


Brick Tamland
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7.02

====

 

 

General Changes:

--

* Shrines are now vulnerable after a T3 tower dies (same as the Shrines inside the base), rather than after all T2 towers die

* Sentry Wards now come in packs of 1 for 100 gold (instead of 2 for 200)

* Added Lycan to CM

 

* Satyr Trickster Purge slow from 100/80/60/40/20% over 5 seconds to 50/40/30/20/10%

* Helm of the Dominator All Stats from 6 to 4

* Helm of the Dominator creeps now give a constant 125 gold bounty

* Shadow Walk damage for Silver Edge from 225 to 200

* Tome of Knowledge additional XP per used Tome from 100 to 135

* Blademail damage return no longer spell lifesteals off of returned damage

* Dragon Lance agility from 14 to 13

* Battle Fury Radius from 280 to 300

* Battle Fury Distance from 520 to 570

* Bloodthorn cooldown from 11 to 13

* Solar Crest Armor from 10 to 12 (same for transferring to Ally/Enemy)

* Sange maim chance from 24% to 30%

* Sange and Yasha Greater Maim chance from 30% to 35%

* Heaven's Halberd maim chance from 24% to 35%

* Heaven's Halberd cooldown from 30 to 22

* Regen Rune now has the same damage dispel rules as Healing Salve

* Aegis expiration regen now has the same damage dispel rules as Healing Salve

 

* Observer Wards now have a Fog of War simulator to show you the area the ward will reveal (taking into account trees and terrain height)

 

* Towers no longer attack neutral team units

* The following abilities cause neutrals to temporarily not draw aggro: Meat Hook, Telekinesis and Toss

 

* Added more trees for TP cover around the dire towers

* Swapped the dire secondary jungle ancients and medium camp spots (and improved spawn boxes/stackability)

* The Dire ward spot to the left of the Ancients no longer gives vision over the rune area infront of Roshan

* Slightly adjusted the dire secondary jungle bounty rune further back

* Reduced spawnbox size for both Dire hard camps

* Shifted down the spawnbox for the ancient camp (formerly medium camp) in the Dire secondary jungle (so a high ground ward does not block the camp)

* Fixed a rare case where Dire ancients could be stuck between trees when spawning

 

 

 

Hero Changes:

--

Abaddon:

* Level 10 Talent from +15% XP Gain to +20%

 

Alchemist:

* Level 15 Talent from +15 Movement Speed to +80 Unstable Concoction Damage

* Level 25 Talent from -4 Acid Spray Armor to -5

 

Ancient Apparition:

* Level 15 Talent from +25 Health Regen to +30

* Level 15 Talent from +15 Intelligence to -1s Ice Vortex Cooldown

* Level 20 Talent from -30s Respawn Time to -35s

 

Antimage:

* Level 10 Talent from +6 Strength to +150 Health

* Level 15 Talent from +250 Health to -1s Blink Cooldown

* Level 25 Talent from -2s Blink Cooldown to -50s Mana Void Cooldown

 

Arc Warden:

* Level 10 Talent from +125 Health to +20 Flux DPS

* Level 15 Talent from +8 Strength to +200 Health

 

Axe:

* Level 20 Talent from +30 Movement Speed to +35

 

Bane:

* Level 20 Talent from +35 Movement Speed to +75 Enfeeble Damage Reduction

* Level 25 Talent from +120 Enfeeble Damage Reduction to +75 Movement Speed

 

Batrider:

* Level 15 Talent from +175 Health to +200

 

Beastmaster:

* Level 10 Talent from +15% XP Gain to +20%

* Level 15 Talent from -30s Respawn Time to -35s

* Level 20 Talent from +300 Health to +350

* Level 25 Talent from +175 Wild Axes Damage to +250

 

Bloodseeker

* Level 10 Talent from +5 Armor to +200 Health

* Level 15 Talent from +250 Health to +75 Blood Rite Damage

* Level 20 Talent from -30s Respawn Time to +14% Rupture Damage

 

Bounty Hunter:

* Scepter now also increases Shuriken Toss ministun duration from 0.1 to 0.75

* Level 10 Talent from +15% XP Gain to +20%

* Level 20 Talent from +100 Damage to +120 Damage

* Level 20 Talent from 8% Spell Amplification to +75 Shuriken Toss Damage

* Level 25 Talent from +20% Evasion to +25%

 

Brewmaster:

* Fire Spirit now has phasing movement

* Level 10 Talent from +25 Attack Speed to +30

* Level 15 Talent from +20 Movement Speed to +75 Thunder Clap Damage

* Level 20 Talent from -25s Respawn Time to -35s

* Level 25 Talent from 14 Primal Split Unit Armor to +20

 

Bristleback:

* Quill Spray Max damage from 450 to 550

* Viscous Nasal Goo Scepter range from 700 to 750

* Level 15 Talent from +20 Movement Speed to +4 Max Goo Stacks

* Level 20 Talent from -30s Respawn Time to -35s

* Level 25 Talent from +4 Max Goo Stacks to +20 Quill Stack Damage

 

Broodmother:

* Level 10 Talent from +15% XP Gain to +25%

* Level 10 Talent from +10 Agility to +60 Spawn Spiderling Damage

* Level 15 Talent from +7 Armor to +250 Health

* Level 20 Talent from +300 Health to +8 Spiders Attack Damage

 

Centaur:

* Level 10 Talent from +30 Damage to +35

 

Chaos Knight:

* Level 10 Talent from +7 Intelligence to +8

* Level 15 Talent from +15 Movement Speed to +20

 

Chen:

* Level 10 Talent from +15 Movement Speed to +25

* Level 15 Talent from +25% Spell Amplification to -10s Test of Faith Cooldown

* Level 15 Talent from +200 Health to +250

 

Clinkz:

* Level 15 Talent from +12 Strength to +15

 

Clockwerk:

* Level 15 Talent from +40 Damage to +50

* Level 15 Talent from +15 Movement Speed to +75 Rocket Flare Damage

 

Crystal Maiden:

* Level 10 Talent from +50 Damage to +60

* Level 15 Talent from +200 Health to +250

* Level 25 Talent from +200 Crystal Nova Damage to +250

 

Dark Seer:

* Movement speed reduced from 300 to 295

* Ion Shell manacost from 70/90/110/130 to 100/110/120/130

* Level 15 Talent from +90 Damage to +120

* Level 20 Talent from +25 Intelligence to +75 Vacuum AoE

* Level 20 Talent from +12 Strength to +10% Cooldown Reduction

* Level 25 Talent from +12% Cooldown Reduction to +25 Strength

* Level 25 Talent from +70 Ion Shell Damage to +80

 

Dazzle:

* Level 15 Talent from +40 Damage to +60

 

Death Prophet:

* Level 10 Talent from +7 Strength to +8% Magic Resistance

* Level 15 Talent from +8% Magic Resistance to -1s Crypt Swarm Cooldown

* Level 15 Talent from +75 Cast Range to +100

 

Disruptor:

* Level 15 Talent from +200 Health to -3s Kinetic Field Cooldown

* Level 20 Talent from 15% Cooldown Reduction to +400 Health

 

Doom:

* Level 10 Talent from +8 Intelligence to +80 Devour Bonus Gold

* Level 10 Talent from +150 Health to +250

* Level 15 Talent from +6 Armor to +15 Scorched Earth Damage/Heal

* Level 15 Talent from +15 Movement Speed to +20

* Level 20 Talent from +65 Damage to +35 Doom DPS

 

Dragon Knight:

* Level 10 Talent from +6 Strength to 7

* Level 15 Talent from +25% XP Gain to +35%

* Level 25 Talent from +50 Movement Speed to +60

 

Drow:

* Level 25 Talent from +350 Gust Distance/Knockback to +400

 

Earth Spirit:

* Level 25 Talent from -35s Respawn Time to -45s

 

Earthshaker:

* Base HP regen from 0.25 to 0.75

* Level 20 Talent from +10% Spell Amplification to +40 Echo Damage

* Level 25 Talent from +500 Health to +600 Health

 

Elder Titan:

* Natural Order AoE from 325 to 350

* Level 15 Talent from +25% XP Gain to +30 Echo Stomp Damage

* Level 25 Talent from +80 Astral Spirit Hero Attack to +100

 

Ember Spirit:

* Root now disables Activate Fire Remnant

* Level 10 Talent from 15% Spell Amplification to 12%

 

Enchantress:

* Level 10 Talent from +5 All Stats to +6

* Level 10 Talent from +20 Movement Speed to +25

* Level 15 Talent from +40 Damage to +50

* Level 15 Talent from +8s Nature's Attendants Duration to +10

* Level 20 Talent from -30s Respawn Time to +60 Untouchable Slow

* Level 25 Talent from +25 Intelligence to -50 Respawn Time

* Level 25 Talent from +10 Nature's Attendants Wisps to +12

 

Enigma:

* Level 20 Talent from -30s Respawn Time to -40s

 

Faceless Void:

* Level 10 Talent from +5 Strength to +7

 

Gyrocopter

* Level 10 Talent from +150 Health to +200

* Level 15 Talent from +10% Magic Resistance to +12%

* Level 20 Talent from +25 Movement Speed to +35

 

Huskar:

* Level 10 Talent from +15 Movement Speed to +5 Burning Spears DPS

* Level 10 Talent from +150 Health to +175

 

Invoker:

* Level 15 Talent from +25% XP Gain to +30%

* Level 25 Talent from -15s Tornado Cooldown to -18s

 

Io:

* Level 25 Talent from -40s Respawn Time to -50s

 

Jakiro:

* Level 10 Talent from +15% XP Gain to +20%

* Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage

 

Juggernaut:

* Healing Ward now has a 25 gold bounty

* Level 10 Talent from +150 Health to +175 Health

* Level 15 Talent from +6 Armor to 7

 

Keeper of the Light:

* Level 10 Talent from +6 Strength to +7

* Level 25 Talent from +300 Cast Range to +400

 

Kunkka:

* Tidebringer Cleave Distance from 675/750/825/900 to 650/800/950/1100

* Tidebringer Cleave Radius from 450/500/550/600 to 500/550/600/650

* Level 10 Talent from +150 Mana to +40 Torrent Damage

* Level 10 Talent from +20 Damage to +25

* Level 25 Talent from +25% Magic Resistance to +35%

 

Legion Commander:

* Level 10 Talent from +15% XP Gain to +20%

 

Leshrac:

* Level 15 Talent from +8% Magic Resistance to +10%

* Level 20 Talent from +12 Strength to +15

 

Lich:

* Level 15 Talent from +100 Cast Range to +125

* Level 15 Talent from +5 All Stats to -3s Frost Blast Cooldown

* Level 25 Talent from +25 Frost Armor Structure Armor to +35

 

Lifestealer:

* Level 15 Talent from +200 Health to +250

 

Lina:

* Level 10 Talent from +20 Damage to -25s Respawn Time

* Level 10 Talent from +250 Mana to +60 Light Strike Array Damage

* Level 15 Talent from -30s Respawn Time to +40 Damage

 

Lion:

* Level 10 Talent from 175 Health to -25s Respawn Time

* Level 15 Talent from -30s Respawn Time to +80 Earth Spike Damage

 

Lone Druid:

* Level 10 Talent from +200 Attack Range to +175

* Level 15 Talent from +65 Damage to +55

* Level 20 Talent from +7 Spirit Bear Armor to +12

* Level 20 Talent from -50s Respawn Time to -40s

 

Luna:

* Base attack damage reduced by 6

* Lunar Blessing Night Vision bonus from 1000 to 250/500/750/1000

* Level 10 Talent from +4 Armor to +15 Movement Speed

 

Lycan:

* Added to CM

* Agility gain from 1.5 to 1.0

* Howl manacost from 30 to 40

* Level 15 Talent from -20s Respawn Time to -25s

 

Magnus:

* Level 15 Talent from +50 Damage to +12 Strength

* Level 20 Talent from +15 Strength to +15% Empower Damage/Cleave

* Level 20 Talent from +20 Movement to +40

 

Medusa:

* Level 10 Talent from +10 Intelligence to +12

* Level 15 Talent from 10% Evasion to 15%

* Level 20 Talent from +15 Agility to +1 Split Shot target

* Level 20 Talent from +500 Mana to +600

 

Meepo:

* Base armor reduced by 2

* Level 15 Talent from +20 Movement Speed to +25

 

Mirana:

* Level 20 Talent from +8 Armor to -4s Sacred Arrow cooldown

* Level 20 Talent from +40 Damage to +50 Damage

 

Monkey King:

* Base armor reduced by 3

* Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150

* Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60%

* Wukong's Command no longer continues while reincarnating

* Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage

* Level 20 Talent from +15 Strength to 20% Magic Resistance

* Level 25 Talent from +25% Magic Resistance to +25 Strength

 

Morphling:

* Level 25 Talent from +30% Replicate Damage to +50%

 

Naga Siren:

* Level 15 Talent from 15% Evasion to -3s Ensnare Cooldown

 

Nature's Prophet:

* Level 10 Talent from +20 Damage to +30

* Level 10 Talent from +175 Health to +225 Health

* Level 20 Talent from +8 Armor to +10

 

Necrophos:

* Agility gain from 1.7 to 1.2

* Movement speed from 290 to 285

* Level 15 Talent from +15 Movement Speed to +20

 

Night Stalker:

* Level 25 Talent from -6s Crippling Fear Cooldown to -8s

 

Nyx Assassin:

* Level 15 Talent from +10 Strength to +50 Impale Damage

* Level 15 Talent from +25 Agility to +12% Magic Resistance

* Level 20 Talent from +15% Magic Resistance to +40 Agility

 

Ogre Magi:

* Intelligence growth from 2.4 to 2.0

* Level 15 Talent from +40 Damage to +50

 

Omniknight:

* Level 10 Talent from +15% XP Gain to +20%

 

Oracle:

* Level 10 Talent from +15% XP Gain to +20%

 

Outworld Devourer:

* Level 20 Talent from +250 Health to +275 Health

 

Phantom Assassin:

* Level 15 Talent from +15 Movement Speed to +20

 

Phantom Lancer:

* Level 10 Talent from +150 Health to +75 Spirit Lance Damage

 

Phoenix:

* Level 15 Talent from +12 Strength to +50 Fire Spirits DPS

 

Puck:

* Level 10 Talent from +150 Health to +175

* Level 15 Talent from +20 Movement Speed to +15% Magic Resistance

* Level 20 Talent from +20% Magic Resistance to -3s Waning Rift Cooldown

* Level 20 Talent from +8% Spell Amplification to +10%

 

Pudge:

* Movement Speed reduced from 285 to 280

* Fixed Meat Hook sometimes landing the target behind your hero (requiring you to sometimes turn to dismember)

* Level 20 Talent from -35s Respawn Time to -40s

 

Pugna:

* Level 15 Talent from +10 Strength to +12

* Level 20 Talent from +10 All Stats to +0.5 Netherward Damage Per Mana

* Level 20 Talent from +100 Cast Range to +150

* Level 25 Talent from +100 Nether Blast Damage to +125

 

Queen of Pain:

* Level 10 Talent from +5 Strength to +6

* Level 25 Talent from +35 Intelligence to -3s Shadow Strike Cooldown

 

Razor:

* Level 15 Talent from +5 Armor to +130 Unstable Current Damage

* Level 20 Talent from +250 Health to +275

 

Riki:

* Level 15 Talent from +20% XP Gain to +30%

 

Rubick:

* Level 10 Talent from +50 Damage to +60

 

Sand King:

* Level 10 Talent from +200 Mana to +10% Magic Resistance

* Level 15 Talent from +12% Magic Resistance to +50 Sand Storm DPS

* Level 15 Talent from +15 Movement Speed to -30s Respawn Time

 

Shadow Demon:

* Disruption illusion damage taken from 200% to 300%

* Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown

 

Shadow Fiend:

* Level 20 Talent from 15% Evasion to 15% Lifesteal

 

Shadow Shaman:

* Level 15 Talent from +20% XP Gain to 30%

 

Silencer:

* Level 25 Talent from +20% Curse Slow to +25%

 

Skywrath Mage:

* Level 15 Talent from +50 Damage to +75

* Level 15 Talent from +60 Gold/Min to +90

 

Slardar:

* Slithereen Crush stun duration from 1.6/1.9/2.2/2.5 to 1.5/1.75/2/2.25

* Level 15 Talent from +200 Health to +225

 

Slark:

* Movement speed reduced from 305 to 300

* Level 15 Talent from +10 Strength to +15

* Level 20 Talent from +250 Health to +10% Cooldown Reduction

 

Sniper:

* Level 10 Talent from +4 Mana Regen to +5

 

Spectre:

* Level 20 Talent from +12 Strength to +15

 

Spirit Breaker:

* Level 10 Talent from +15 Movement Speed to +20

 

Storm Spirit:

* Level 15 Talent from +175 Health to +200

* Level 20 Talent from +7 Armor to +8

 

Sven:

* Level 25 Talent from -5s Storm Hammer Cooldown to -6s

 

Techies :

* Proximity Mines bounty increased from 30 to 50

* Level 15 Talent from +25% XP Gain to +30%

* Level 25 Talent from +25% Cooldown Reduction to +20%

 

Templar Assassin:

* Level 10 Talent from +15 Movement Speed to +20

* Level 20 Talent from +250 Health to +275

 

Terrorblade:

* Level 15 Talent from +175 Health to +200

* Level 20 Talent from +15 Movement Speed to +25

 

Tidehunter:

* Level 15 Talent from +30% XP Gain to +35%

* Level 25 Talent from -5 Gush Armor to -6

 

Timbersaw:

* Level 10 Talent from +10% XP Gain to +20%

* Level 15 Talent from +15 Intelligence to +20

* Level 20 Talent from +125 Cast Range to +150

 

Tinker:

* Level 10 Talent from +5 Armor to +6

* Level 15 Talent from +200 Health to +225 Health

 

Tiny:

* Level 10 Talent from +10 Intelligence to +12

* Level 15 Talent from +15 Movement Speed to +20

 

Treant Protector

* Leech Seed slow from 28% to 22/24/26/28%

* Nature's Guise Bash duration from 0.7/1.2/1.7/2.2 to 0.4/1.0/1.6/2.2

* Nature's Guise movement bonus from 16/22/28/34% to 10/18/26/34%

* Level 20 Talent from +65 Damage to +90

 

Troll Warlord:

* Level 10 Talent from +6 Strength to +7

* Level 20 Talent from +300 Health to +350

 

Tusk:

* Level 10 Talent from +20% XP Gain to +35%

* Level 10 Talent from +30 Damage to +35

* Level 15 Talent from +15 Strength to +150 Snowball Damage

* Level 20 Talent from +10% Magic Resistance to +12%

* Level 25 Talent from +500 Health to +700

 

Underlord:

* Movement speed reduced from 305 to 290

* Atrophy Aura Damage Reduction from 10/20/30/40% to 4/16/28/40%

* Level 15 Talent from +200 Health to +35 Movement Speed

* Level 20 Talent from +100 Cast Range to +125

* Level 20 Talent from +50 Attack Speed to +60

 

Undying:

* Level 15 Talent from +30% XP Gain to +35%

* Level 20 Talent from +20 Movement Speed to +25

* Level 20 Talent from +10 All Stats to +50 Tombstone Zombie Damage

* Level 25 Talent from +40 Tombstone Zombie Damage to -2s Decay Cooldown

* Level 25 Talent from +12 Armor to +15

 

Ursa:

* Level 10 Talent from +8% Magic Resistance to +10%

 

Vengeful Spirit:

* Level 20 Talent from +20 Movement Speed to +35

* Level 20 Talent from +50 Damage to +65

 

Venomancer:

* Level 15 Talent from +175 Health to +200

 

Viper:

* Level 10 Talent from +125 Health to +150

 

Visage:

* Level 10 Talent from +15% XP Gain to +25%

* Level 10 Talent from +60 Gold/Min to +90

* Level 20 Talent from -30s Respawn Time to -40s

* Level 20 Talent from +250 Health to +300

 

Warlock:

* Level 10 Talent from +15% XP Gain to +20%

* Level 15 Talent from +20 Movement Speed to -4s Shadow Word Cooldown

* Level 15 Talent from +125 Cast Range to +150

 

Weaver:

* Base damage reduced by 2

* The Swarm damage from 20 to 14/16/18/20

* Level 25 Talent from +20% Magic Resistance to +25%

 

Windranger:

* Powershot damage from 120/220/320/420 to 180/260/340/420

* Powershot cooldown from 9 to 12/11/10/9

* Windrun slow AoE from 300 to 325

* Windrun manacost from 100 to 75

* Level 10 Talent from +15 Damage to +25% Windrun Slow

* Level 15 Talent from +16 Intelligence to +20 Intelligence

* Level 15 Talent from +200 Health to +40 Movement Speed

* Level 20 Talent from +12% Magic Resistance to +20%

* Level 20 Talent from +12% Spell Amplification to +15%

* Level 25 Talent from -5s Powershot Cooldown to -6s

 

Winter Wyvern:

* Level 10 Talent from +5 Strength to +6

 

Witch Doctor:

* Level 10 Talent from +20% XP Gain to +25%

* Level 15 Talent from +75 Damage to +90

* Level 15 Talent from -35s Respawn Time to -40s

 

Wraith King:

* Level 10 Talent from +8 Intelligence to +10

* Level 15 Talent from +200 Health to +50 Wraithfire Blast DPS

 

Zeus:

* Scepter strike interval from 2.5 to 2.25

* Scepter cooldown from 50 to 40 seconds

* Scepter duration from 50 to 40 seconds

* Level 10 Talent from +150 Health to +175

 

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