Northground Posted May 5, 2017 Share Posted May 5, 2017 Removing the tier barrier for guns bought with profit is an idea i have had for a while. It would work by being allowed to buy any gun from any tier as long as you have the points necessary in profit that game. With this we can still keep our current system which regulates having very overpowered weapons early on while expanding on the system and creating a more skill based and engaging game. People would start grinding for profit earlier in the game to acquire better weapons instead of sitting in a cade doing nothing and waiting for the higher tiers to unlock. This would also lead to an increase in skill as people try to improve their profit early on by testing out new guns and getting good with them. Furthermore it would be easier to see the pointvalue of different guns and balancing would be a whole lot better then it currently is. This system is for people who wants a more skill based game and would hopefully attract a wider varrity of people. It would also not discurage begginers who prefeer our current system as they still can rely on their pointsaving when the tiers unlock. Some reprecussions might have to be taken if this however would be implemented, for example not counting the profit from arsenal crates or repairing and dissabling it on double points. To clarify how this system works, you would be able to use pointsaving after buying a gun with profit, you would then go negative points as usual. If you then want to buy another gun with profit outside of the current tier, you would need to buy it with profit again. 2 Quote Link to comment Share on other sites More sharing options...
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