Welcome to The Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads

We Need The Old Glock/alyx Back


Recommended Posts

On objective maps and maps in general there is a problem with humans losing massive numbers in the first two-ish rounds. On the server we usually win ~10% of games on a given zs or obj map. Most of those games that are won are due to a weak zombie team that have klienmares or low numbers in general. ex: wave 5 13 vs 67.

 

When starting an objective map with a 13 vs 52 start usually turns into a 52 vs 13 in the first few minutes due to inability to defend. I try to do my best to yell at people to defend yet being organized and buying a gun and pressing the left click button is a pretty hard thing for the inhabitants of HG ZS. This is a bigger problem when playing maps that have a very clustered start where humans are right next to the zombie spawn.

 

A simple solution to this problem is to either re-add the alyx pistol or revert back to the old (old) Glock. Adding a powerful pistol for the first couple waves allows designated caders to build a cade without getting dicked by zombies in the first two rounds. If the players could somehow learn to defend then this problem wouldn't occur. I can't change how the players work but hopefully the game.

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share