eXfro Posted February 9, 2018 Share Posted February 9, 2018 Hello all! Hoping for some guidance here. I'm working on a map for ZS and part of the map has a moon base! I was wondering if anyone had an idea of how to create an area that would act like a no oxygen zone. Like underwater but with out the water and floating. Would be sweet if people could use oxygen tanks to extend time outside. Thanks for any feedback! 2 Quote Link to comment Share on other sites More sharing options...
FairFinanceForAll Posted February 9, 2018 Share Posted February 9, 2018 There is a func brush called "func_noair''. hope it will work. Quote Link to comment Share on other sites More sharing options...
Kannon Posted February 9, 2018 Share Posted February 9, 2018 You could just make it low gravity so everyone can jump high Quote Link to comment Share on other sites More sharing options...
eXfro Posted February 10, 2018 Author Share Posted February 10, 2018 There is a func brush called "func_noair''. hope it will work. I did see that but cant manage to make it work Couldnt find much on the internet about it either. Any idea if it has special criteria? Quote Link to comment Share on other sites More sharing options...
relavis Posted February 10, 2018 Share Posted February 10, 2018 @MoonChickenDogRat is good with mapping 1 Quote Link to comment Share on other sites More sharing options...
FairFinanceForAll Posted February 11, 2018 Share Posted February 11, 2018 I just tryed, it worked for me : make a brush (texture doesnt matter), ctrl+t -> func_noair , in settings set enabled to 'yes' . The brush will be invisible, but when you get in there no air. Quote Link to comment Share on other sites More sharing options...
eXfro Posted February 11, 2018 Author Share Posted February 11, 2018 I just tryed, it worked for me : make a brush (texture doesnt matter), ctrl+t -> func_noair , in settings set enabled to 'yes' . The brush will be invisible, but when you get in there no air. I really appreciate you doing that, at least i know its something I'm doing now. An chance you could dropbox me the bsp for whatever you tested? I cant seem to get it to work no matter what I tried using the trigger texture and many other random ones, the brush is much bigger then the player model, i have it enabled and still nothing Quote Link to comment Share on other sites More sharing options...
FairFinanceForAll Posted February 11, 2018 Share Posted February 11, 2018 (edited) The "noair" part is between the two orange block : https://drive.google...XMX-Nw4b-I8oTjD Make sure run the map on zs (not sandbox) it may matter. But really the texture of the block don t matter, it will be invisible anyway Edited February 11, 2018 by FairFinanceForAll Quote Link to comment Share on other sites More sharing options...
eXfro Posted February 11, 2018 Author Share Posted February 11, 2018 The "noair" part is between the two orange block : https://drive.google...XMX-Nw4b-I8oTjD Make sure run the map on zs (not sandbox) it may matter. But really the texture of the block don t matter, it will be invisible anyway Well I ran it and when I go between the two orange blocks nothing happens. Im expecting the blue air bar to pop up? You tested it and it definitely works right? Def running it in ZS and i checked the zs fdg and its in there. Im so confused. Quote Link to comment Share on other sites More sharing options...
FairFinanceForAll Posted February 11, 2018 Share Posted February 11, 2018 (edited) I just tested it again, and it worked : https://drive.google...Kl7jOgFOpH5Cxbj i m confused too, i don t where come from the problem. Maybe another mapper from hg can help ¯\_(ツ)_/¯ i ll tell you if i find a solution Edited February 11, 2018 by FairFinanceForAll Quote Link to comment Share on other sites More sharing options...
eXfro Posted February 14, 2018 Author Share Posted February 14, 2018 I just tested it again, and it worked : https://drive.google...Kl7jOgFOpH5Cxbj i m confused too, i don t where come from the problem. Maybe another mapper from hg can help ¯\_(ツ)_/¯ i ll tell you if i find a solution I really appreciate the help! At least I know its something wrong on my end. Quote Link to comment Share on other sites More sharing options...
eXfro Posted February 15, 2018 Author Share Posted February 15, 2018 I just tested it again, and it worked : https://drive.google...Kl7jOgFOpH5Cxbj i m confused too, i don t where come from the problem. Maybe another mapper from hg can help ¯\_(ツ)_/¯ i ll tell you if i find a solution If you care I figured it out. Well fixed it at least. I ended up having to delete zs and download again Quote Link to comment Share on other sites More sharing options...
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