Law24 Posted February 4, 2020 Share Posted February 4, 2020 At the moment, napalm is a very slow shade, that can be shot. His attack rate is slow, his ignite skill might tickle humans a bit and then takes about 30 secs to recharge. It can spunge some bullets for zombie team, but it dies very fast and shades can do that a lot better. It costs a Whopping 70000. At the current moment, most people who use it, regret getting it. They usually then think: Why did i not go fleshburner? I know he is nerfed to only be a nuisance to the human team, but i might actually have dealt some damage. What i recommend to change: Either increase attack damage to that of ancient nightmare (or increase attack rate). Add a AoE with fire like the shadow shade. Would make A lot of sence, cause he is A Napalm Zombie and not a matchstick Zombie. Increase speed or add regenerating armour. (Incase there are spelling mistakes, im sorry, im german) Alright, lets see what Hmain bitches first! =D 1 Quote Link to comment Share on other sites More sharing options...
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