Brick Tamland Posted October 2, 2020 Share Posted October 2, 2020 An update has been released for Left 4 Dead 2.- Fixed "New Haircut" achievement to not allow club-type melee weapons.- Additional prevention of getting disconnected when spamming the scroll wheel.- In Survival mode, if a special infected reports as stuck for more than two minutes it will suicide.- Compiled captions and subtitles from dlc1.- Fixed a couple instances where tank could spawn outside the warp check zone (but was intended to be warped)- Added nav in ground in outer areas so that throwing a bile out there doesn't cause infected to just stand around.- Blood Harvest 2 Warehouse Survival: shortened a nav blocker next to some stairs.- Check for Realism in addition to Coop base mode for all exploit fixes to prevent some shortcut fixes from spawning in Realism Coop.- Moved 64 exploit blocks to Versus-only, most notably Dark Carnival 3 Coaster, Parish 5 Bridge and Dead Air 2 Crane.Rocket Dude:- removed PlayerUnderWater()- added Speedrunner stats ( local use only )- improved script performance- fixed script enabling glows for projectiles on multiple ticks- removed obsolete code precaching an early dev modelTank Run:- During the finale, the double-Tank spawns are now set to 40 seconds instead of the normal 20 second timer.Versus:- Increased max ghost spawn timers to 24 seconds.- Fixed witches time to kill on incapacitated survivors being faster than intended - it should now take the same time as pre-update.Survival:- Cane Field: Moved the ammo pile on the roof slightly.- Float: Removed the ammo pile inside the house at the bottom of the stairs.- Generator Room: Fixed ZombieDiscardRange not working properly.- Crash Course Bridge: Marked nav areas behind a fence as NO MOBS.- Gun Store: Clipped exploit area above barricades where infected wouldn't path to the Survivors.- Cold Stream Junkyard: Removed alarmed car that's out-of-map.- Terminal: Fixed ZombieSpawnRange not working properly.- Waterfront: Blocked additional nav areas in an alley to prevent the Tank from getting stuck.Versus Survival:- The train door will now automatically open when the countdown timer reaches 0 on Train Car.c1m1:- Fixed issue where survivor bots refused to path through the kitchen fire area. c1m3:- Moved an exposed stairwell hurt trigger down inside a vending machine to stop it from killing players.c2m2:- Fixed a forklift being breakable by survivorsc3m3:- Slightly adjusted an infected ladder to improve usabilityc4m1 + c4m4:- Blocked survivor access to a rooftop next to the playground commonly used to grief- Added a ladder from map 2/3 for consistency between maps and to help players who fall off the safe room roofc5m2:- Added an infected ladder to get out of a stuck spot- Added a hittable dumpster behind the bathrooms in the park- Replaced a prop ladder on top of the bus station with an infected ladderc5m3:- Replaced a prop ladder with an infected ladder (behind the fence immediately after survivors drop towards the cemetery)- Added an extra ladder to the above mentioned fencec7m1:- Fixed grenade launcher spawns having an incorrect count.c8m1:- Added a clip to prevent players movement being obstructed by a ladder near the car alarmc11m1:- Added wrong way signs above the greenhouse safe roomLast Stand:- Fixed rescue closet spawns in the Junkyard so Survivors don't get stuck in the floor or wall. View the full article Quote Link to comment Share on other sites More sharing options...
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