Brick Tamland Posted October 14, 2021 Share Posted October 14, 2021 An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed missing material and sound issues for the Taunt: Bare Knuckle BeatdownFixed clipping issue for the Taunt: The Profane PuppeteerFixed some sounds for the Taunt: The Mannbulance!Updated The Scariest Mask EVER with Hat/NoHat styles to prevent some clipping issuesUpdated the Wandering Wraith, Corpse Carrier, Beanie The All-Gnawing, and Computron 5000 to fix issues with the materials/modelsUpdated the pickup/drop sounds for paintkitsUpdated/Added some tournament medalsUpdated the localization filesUpdated cp_ambush_eventFixed few exploits where players could get out of the mapFixed control point 2 base plate in stage 1 not turning blue upon captureChanged damage type from shock to bullet in underworldImproved clippingUpdated pl_terror_eventFixed few exploits where players could get out of the mapIncreased spawn time interval of normal spellbooksFixed visual issue during warmup period regarding track models floating in airAdjusted payload track select logic to fix rare issue with cart going off trackImproved clippingUpdated koth_los_muertosFixed a respawn visualizer not showing up on the RED sideFixed falling off the edge when entering the Land of the Dead with higher than normal movement velocity. Now when entering the portal, player speed will be set to 0.Fixed being able to spam grenades and rockets through rooftopsUpdated arena_lumberyard_eventFixed missing beacon particle to signify rare spell spawn locationsFixed an issue with custom HUDs interfering with the map's own HUDFixed middle doors shutting themselves when blocked by a playerFixed various props z-fighting inside of wallsFixed instances of the announcer lines playing over the Merasmus' announcer linesFixed an issue that caused players to remain in third-person at the beginning of a new roundFixed spells dropped by the skeleton king persisting between roundsFixed pumpkin bombs generated from spells persisting between roundsFixed server lag caused by dynamic propsReworked various VO to use new soundscript entriesMerasmus will now react to player deaths with varying degrees of sarcasmPumpkin bombs will now all refresh simultaneously at the start of every roundAdded a "No entry" sign to the middle doorsSmoothed surfaces around the map to ease flying around as a ghostIncreased sound of the ghost dispenser to improve healing feedbackExtended the warmup periods by 5 seconds (now 15 seconds)Nature & Wildlife preservation measuresRemoved the ObserverView the full article Quote Link to comment Share on other sites More sharing options...
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