Brick Tamland Posted November 20, 2021 Share Posted November 20, 2021 A new Steam client has been released and will be automatically downloaded.GeneralVarious fixes and improvements related to connecting to the Steam serversFixed a rare crash/black screen loading library pagesFixed a blank screen when loading some announcementsFixed a case where the in-game overlay appeared in some CEF based game launchers in a broken mannerUpdated embedded Chromium build in Steam to 84.0.4147.105 Steam CloudGreatly reduce pre- and post-game sync time for apps which have hundreds or thousands of local files managed by Steam CloudReplace use of some Windows APIs which have been deprecated and may cause errors on Windows 11Fixed issue causing “Unknown” or very-old file timestamps in the Sync Conflict dialogFixed files not being downloaded on app Install when it had previously been installed on the deviceFixed files not being re-downloaded if deleted by the user or some other process outside of the game Steam InputImprove handling of offline mode by moving locally edited configurations to Steam Cloud. You will now get cloud conflict dialogs when launching a game or opening the controller configuration screen rather than losing changesAdd new Steam Deck glyphs to Steam Input API and visually update the existing glyphsFixed a crash related to Steam Remote PlayFixed issue that could cause some controllers to stay in “guest” mode where they aren’t allowed to export configurations Remote PlayUpdated macOS input and audio drivers for M1 hardwareAdded support for VA-API hardware encoding on Linux (can be disabled by turning off AMD and Intel hardware encoding in the Remote Play advanced host settings)Added support for DMABUF PipeWire capture on Linux (requires 32-bit libgbm.so.1 and can be enabled by launching Steam with -pipewire-dmabuf)Added support for capturing up to 4K using PipeWireFixed rare crash when streaming a game from a Linux computerFixed streaming audio from Intel Mac that has been upgraded from macOS 10.15 to 11.0Fixed a rare timeout starting to stream from a Linux computerFixed crash after a short time when streaming a game to a Linux computer with hardware acceleration LibraryWhen sorting a collection by Steam Review, group the games by category (Overwhelmingly Positive, Very Positive, etc) and remove the banners from the bottom of the items Big PictureFixed launching games when cloud save updates are pending SoundtracksFixed an issue that would prevent certain lossless audio files from playing correctly through the built-in Steam music player macOSFixed SteamInput driver installer on M1 hardware blocking game streamingFixed minimize/restore buttons not working on some Steam Client windows LinuxUpdated scout and heavy runtimes: Improve compatibility with recent Let's Encrypt TLS/SSL certificate chainsAdded initial support for games using CEG DRM through ProtonFixed a console window erroneously appearing while launching CEG games. (needs latest Proton Experimental)Fixed crash at startup with some experimental versions of Mesa Shader Pre-CachingReduce memory use when processing shader cachesImprove performance and reduce disk I/O when updating Mesa caches on Linux SteamNetworkingSocketsReduce the number of rendezvous signals needed to establish a typical P2P sessionView the full article Quote Link to comment Share on other sites More sharing options...
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