Brick Tamland Posted October 12, 2022 Share Posted October 12, 2022 An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed a server crash related to multiple heavies spam firing their weaponsFixed trigger_add_or_remove_tf_player_attributes not interacting well with the status of other attributesFixed trigger_add_or_remove_tf_player_attributes not updating player speed correctlyFixed spectators not being able to be kicked in Mann vs. Machine on official Valve serversAdded support for custom sounds, soundscripts, soundscapes, navmeshes and particles in workshop mapsAdded a SetModel input to all entities with a modelMappers: This replaces the previous 'addoutput modelindex' method that was used for overriding an entity's modelAdded SetPlaybackRate and SetCycle inputs to all entities with a modelAdded a spawnflag to point_hurt to bypass ÜberchargeAdded OnDeath output to tf_zombie entityUpdated 'maps *' console command to show workshop mapsUpdated the Create Server menu to show workshop mapsUpdated ctf_crasherGiants should more reliably be killed when they drop or capture a flagFixed a minor clipping issue on the ammo pickup by the archesView the full article Quote Link to comment Share on other sites More sharing options...
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