Brick Tamland Posted July 25 Share Posted July 25 An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Updated the Loyalist's Coronet Unusual effect to fix team BLU particles in the team RED effectUpdated the Rainbow Reverie, Warp Drive and Overdrive Unusual effects to work better with larger hats Updated the Rainbow Reverie Unusual effect to add a fade in when spawning and make the refract more noticeableUpdated the Dragonflies' Embrace, Dragonflies' Nature, and Dragonflies' Lucent Unusual effects to fix trailing issues on the grass and ground particlesUpdated the Distress Signal and Carioca's Call Unusual effects to fix some issues with overlapping spritesUpdated the Desert Wind and Monsoon Season Unusual effects Fixed the wind flickering on moving taunts Fixed the tumbleweed having incorrect physicsUpdated the wind and dust to trail slightly on moving tauntsUpdated the Control Patrol cosmetic itemReduced the size of the glassesLowered the hat slightly on Soldier's headFixed UV map issue with LODsUpdated the Justice Johns cosmetic itemSlimmed down the legs and raised socks cuffs to reduce overall thickness of the legsFixed rigging issue with boot lacesUpdated the Pathfinder cosmetic itemSlimmed down the arms slightlyAdjusted shoulder and armpit rigging to reduce stretching of the vestAdjusted mesh transition from forearms to handsFixed some clipping issues around where the shirt collar meets the zipperRaised the zipper pull tab for better compatibility with other Soldier cosmeticsUpdated ctf_doublecrossFixed an incorrect team-colored material in the BLU base for real this timeUpdated pl_enclosure_finalFixed a clip wall blocking a dropdown in stage 3Updated pl_embargoMinor visual and clipping improvementsFixed the cart's missing outlineAdded an extra Botler to the playable spaceFixed the paint splat overlay not applying to players within the explosion rangeThe ambient music inside the casino now respects the music volume settingsImproved player visibility against certain walls (Thanks Arthur)Added the kill icon to the helicopter bladesFixed an override of a TF2's base textureFixed being able to block the cart shortly after point A (Thanks Aar)Fixed getting stuck in a door near C while it closesFixed indoors fog sometimes getting applied outside (Thanks Phe)Increased respawn time for RED on the last pointFixed the client crash related to custom modelsImproved performance on the last pointUpdated koth_cachoeiraEngineers can no longer build inside the cliffsFixed teleporter stuck spot under the control pointAdjusted respawn wavesMinor visual improvementsVarious clipping fixesImproved performanceUpdated ctf_applejackImproved clippingBrought some stairsImproved tree collisionAdded more chickens Improved detailFixed Ol'Betsy (Thanks Aar!)View the full article Quote Link to comment Share on other sites More sharing options...
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