Brick Tamland Posted August 14 Share Posted August 14 An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Increased the maximum number of backpack slots to 4000 (from 3000)Fixed record/stop .dem file exploit that was used to reveal cloaked SpiesFixed Robot Destruction death notice events not properly highlighting when the local player kills a robotFixed regressed self-illum setting for the EarbudsFixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)Fixed a problem with .mp3 sounds not playing if they were very shortFixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)Updated Taunt: Unleashed Rage to fix incorrect outro timingUpdated Taunt: Can It! to fix MvM boneUpdated koth_sawmill_eventRemoved stray spellUpdated koth_megatonFixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)Updated pl_cashworksUpdated menu photo to match map changesRemoved strange texture glitch at RED spawn 1Added shutter for drop exit at RED spawn 1RED spawn 2 big door can't be stickied anymoreRemoved collision on some lampsAdded minor visual changes in BLU spawn and final cap side routeFixed minor clipping issuesUpdated koth_cachoeiraThe sightline from the helicopter has been blocked offFixed missing door texture (Thanks Hoppkins!)Various miscellaneous fixes (Thanks Midnite!)View the full article Quote Link to comment Share on other sites More sharing options...
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