Brick Tamland Posted 1 hour ago Share Posted 1 hour ago An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Summer 2026!Featuring 6 new community maps: Dryfield, Camp Saxton, Shorelight, Redwood, Premuda, and MojaveAdded the Summer 2026 Cosmetic CaseContains 24 new community-contributed itemsHas a chance to give a taunt Unusualifier as a bonus itemAdded 4 new community-contributed taunts to the Mann Co. StoreTaunt: The Circuit BreakerTaunt: Buffoon's BivouacTaunt: Faux-calizationTaunt: Friendly FireAdded 12 new community-created Unusual effects7 new effects for Unusual hats5 new effects for Unusual tauntsAdded the Summer 2026 War Paint CaseContains 10 new community-created War Paints that make-up the Summer 2026 CollectionHas a chance to give a taunt Unusualifier as a bonus itemAll cosmetic and taunt cases will grant Summer 2026 Unusual effects instead of their normal Unusual effects during the Summer event. This does not include crates.The Summer event runs through September 15th, 2026GeneralSecurity and stability improvementsFixed bad alpha channel for The Creature's Grin, Rocket Operator, The Bountiful Bow, The Alternative Medicine Mann, and The Candyman's Cap (community fix from Chickenman456)Fixed the "Neo Tokyo" warpaint on the BLU team not matching the RED team because the alpha channel was incorrect (community fix from Whurrhurr)Fixed bad alpha channel for the Pile of End of the Line Key Gifts' backpack icon (community fix from JoriKos)Fixed Stat Clock model attaching incorrectly on dropped weapons (community fix from rabscootle)Fixed Stat Clock values always displaying '0' on world models (community fix from rabscootle)Fixed intel carrier glow disappearing when Spy cloaks (community fix from shockpast)Fixed bad alpha channel for Voodoo Juju's backpack icon (community fix from DiskIntegrity)Fixed Silver Botkiller Mk.I having cubemapping in the wrong area due to a VMT error (community fix from Whurrhurr)Fixed misspelling on cp_well's BLU rocket clamp texture (community fix from DiskIntegrity)Fixed wrong paths in soundscript events for some taunts (community fix from robbilookatme)Fixed Spy control point response rules lines playing when disguised/invisible (community fix from Churkinator)Fixed weapon Unusual effects (community fix from Cipherlock and rune)Fixed particles being orphaned after deathFixed the Energy Orb Unusual effect desyncing from the weapon when the player moves too sharplyFixed effects flooding the screen when spectating a dead teammate in first person with an unusual weapon (community fix from RGBACatlord)Fixed missing coin effect for HOUWAR's second style (community fix from DiskIntegrity)Fixed outdated description for the Splendid Screen (community fix from JoriKos)Trimmed delay at the start of the sound file for the Panic Attack's shooting soundFixed the Engineer not being able to move for a few seconds after using Taunt: Cheers!Updated cp_powerhouse to fix collision problem with crates on final control pointsUpdated cp_fortezzaReworked interior of shack building next to Point ARebalanced ammo packs around Point AImproved visuals across the mapMade rotation for shortcut path shorterUpdated koth_blowoutPrevent sentry guns from being built inside a prop under the stairs in the maintenance roomVisual changes to improve clarity and consistencyView the full article Quote Link to comment Share on other sites More sharing options...
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