vandium Posted January 25, 2009 Share Posted January 25, 2009 (edited) Setting will be building, alley type. Lighting will change, just messing with it to learn brightness. Any ideas on a good layout, or play type? Not really far at all, but this gets time consuming to keep textures right, and lines connected. And I might need to adjust scaling a bit, with less open area as well. Edited January 25, 2009 by vandium Quote Link to comment Share on other sites More sharing options...
vandium Posted January 25, 2009 Author Share Posted January 25, 2009 Quote Link to comment Share on other sites More sharing options...
Guest JJK Posted January 25, 2009 Share Posted January 25, 2009 needs more right hand Quote Link to comment Share on other sites More sharing options...
ttaM Posted January 25, 2009 Share Posted January 25, 2009 More cowbell pl0x Quote Link to comment Share on other sites More sharing options...
piscian Posted January 25, 2009 Share Posted January 25, 2009 Need a semi-protected spawn area for whichever teams spawning outside the warehouse Quote Link to comment Share on other sites More sharing options...
I Love Lamp Posted January 26, 2009 Share Posted January 26, 2009 If you're planning to make an outside daylight map, I'd say nix the interior lighting. Quote Link to comment Share on other sites More sharing options...
LAPD Posted January 26, 2009 Share Posted January 26, 2009 put some trees and light..so the out side looks like a street:rock:and good luck Quote Link to comment Share on other sites More sharing options...
LAPD Posted January 26, 2009 Share Posted January 26, 2009 and you need a boom side,,,,like a place where a boom need to be planted Quote Link to comment Share on other sites More sharing options...
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