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Left 4 Dead 2 Update Released


Dirty
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Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

 

Gameplay

 

  • Fixed where last round of upgraded ammo didn't have upgrade effect
  • Jockeyed survivor now glows for infected team in all cases
  • Fixed exploit that allowed Jockey players to get instant recharge of their ability
  • Fixed Charger ability timer not resetting when killing a survivor with low health on their third strikeCharger now applies a small amount of damage when charging through physic props

 

Match Making

 

  • Changed how requests are made to master server for group servers
  • Fixed sorting on group servers UIReduced update work on group servers UI

 

Miscellaneous

 

  • Made the water shader support splitscreen on the PC
  • Miscellaneous fixes in the subtitles
  • Updated system tray iconFixed Survival timer issue caused when voting for round restart

 

SDK/L4D2-LD/Hammer changes

 

  • When browsing for a func_instance filename, the proper path relative to the current bsp will be returned. This allows level designers to use instances from the base game in dlc maps without having to manually fix up the filename
  • Changed base.fgd default skybox to one that exists in L4D2
  • Added env_instructor_hint to fgd, as well as content/game icon images
  • Deadline URL fix
  • Added missing vmt for env_instructor_hint
  • L4D Addon Support - restored missing delivery van modified VMT
  • L4D Addon Support - restored missing shelves metal 3
  • L4D Addon Support - restored floodlight generator switch
  • L4D Addon Support - restored missing airliner content
  • Updated vbsp to correctly handle instances within instancesFixed the fullscreen engine changing the Hammer views, requiring a restart of Hammer

 

 

More...

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