Dirty Posted January 21, 2010 Share Posted January 21, 2010 Updates to Altitude have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Added Plane Skins: View all skins under Hangar Deck -> Community Points Added shark skins for all planes Added zebra skins for all planes New Maps: Added 10 new 1-life deathmatch maps (thanks Maimer) Updated 1dm_clocktower (thanks pig_bomb) Ball Mode Improvements: Refined ball collision bounds for more predictable bounces off terrain Increased elasticity of ball collisions (less speed lost when bouncing off surfaces) Decreased drag on ball (less speed lost while ball sails through open air) Miranda must now wait 0.7 seconds after releasing the ball before warping (Realism note: warp core jury-rigged to provide blast for ball ejection, takes a moment to reconfigure) Larger planes now shoot the ball significantly faster (previously, all planes ejected with velocity = 13.5) Bomber: 18.5 Explodet: 18.5 Miranda: 16.8 Biplane: 16.5 Loopy: 14.5 [*] Larger planes now retain more speed while carrying ball, smaller planes significantly slowed by extra weight (all planes still lose 50% afterburner effectivness while carrying ball) Explodet: 94% (up from 87%) Bomber: 94% (up from 87%) Miranda: 88% (up from 86%) Biplane: 86% (up from 85%) Loopy: 79% (down from 82%) Balance Changes: Ace Instincts: now reduces XP required to gain a bar from 10 to 8 in addition to increasing per bar bonuses to speed/turn/regen/damage by 50% Miranda's Reverse ability now temporarily disables Repair Drone just like afterburning Miranda's Time Anchor cooldown is increased by 42% when carrying the Big Bomb or Ball Miranda Charge Shot: improved collision bounds for more predictable bounces off terrain can no longer hit the same plane twice with a single shot each bounce now reduces the total damage by 25% (up from 20%) [*] Miranda Laser: increased total damage by 4% (260 -> 270) increased length by 1% (273 -> 276) increased duration by 1% (.8045 -> .812) [*] Explodet (all forms): [*] Explodet Remote Mine: no longer collides with planes, complete control of detonation just like rockets increased cooldown (0.35 -> 0.66) increased minimum release->detonation time (0.15 -> 0.30) reduced blast radius by 4% increased ejection speed by 18% increased damage by 3% increased knockback by 3% increased maximum lifetime (6.8 -> 8.8 seconds) Expanded Options: Options -> Graphics now remembers independent resolution preferences for fullscreen and windowed mode (new defaults: fullscreen at native/desktop resolution, F3 toggles to 1024x768 windowed) Additional display options available under Options -> Gameplay: Show Plane Skins Show Ping/FPS in bottom left Show Exp Log (Killed A for 10 xp, Assist on B for 4xp, etc) in bottom middle Show Kill Popups in bottom right Change chat opacity (for better visibility of left side of screen, hit enter to view chat at full opacity) Network Improvements: Improved UPnP compatibility on many routers Improved network compatibility for players with unstable, multi-IP network connections (bindIp="AUTO") Improved server list retrieval to avoid a rare issue that could cause disconnections on some routers UI Enhancements: Re-skinned menu UI Added "Assists" and "Current Map" information to scoreboard Added "Server Event" info boxes for major events (ex: successful bomb drop in TBD, includes percent damage inflicted) Added graphical "You killed" and "Killed by" notifications Added "Team Eliminated" messages to 1-life game modes Reworked Respawn UI for better clarity and full-screen spectating Reworked Award Screen for better clarity and additional info (Team MVPs, top 3 in FFA) Gamepad Support: Added "disable controller support" option to Options -> Controls Move up/down/left/right using the Axis and POV directional pad Click buttons by pressing FirePrimary/FireSecondary/UsePowerup Change window focus (e.g. between ServerList and MainMenu) by pressing ChangePlane/ChangeTeam Tab cycle component focus by pressing Scoreboard Cancel by pressing Escape Server Improvements: Added infractions to kick command (a player gains an infraction each time he is kicked from a server, each infraction expires after 24 hours) Kick times now scale with infractions (2 min, 10 min, 30 min, 60 min, 120 min) to prevent problematic players from continuously rejoining Bug Fixes: <ul style="padding-bottom: 0px; margin-bottom: 0px;" > Fixed visual artifacts (font, UI lines) for widescreen resolutions, native resolution should look good on all displays now Plane balls can no longer teleport through the goal when fired point-blank Server list now retains current selection while updating Server list no longer shows "maxPlayers Quote Link to comment Share on other sites More sharing options...
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