Walmart Security Posted February 17, 2009 Share Posted February 17, 2009 (edited) It is an old topic but recently, I decided to dedicate my PC to run it though. http://folding.stanford.edu/ The website basically is about folding @ home. You go there, download a program (for your GPU or CPU) to run. You can use your PC, Mac or PS3 to simulate the protein folding in the research of fighting against diseases. The more people we get doing this, the better chance of more treatments would be found. What if 10 years from now you find yourself a non-curable disease? You might say that, what if I dedicate my computer to fold protein... there might be chance of better treatments by now---who knows? There might be one of you saying that there is nothing else he or she could do beside schooling and CSS? Notice that your distribution COUNTED!!! Finding a treatment for a disease, even if, faster than a few seconds could save many lives. Imagine the world without YOU? Regard, Daniel Tran BTW, I try not to play CSS for a while... I need more time to finish up my undergraduate Hopefully, if I have a chance to play CSS, you guys don't dominate me OK? Running folding@home via your GPU is more effective than CPU. I have a Q6600 @ 3Ghz and 8800GS and I found the 8800GS "folds proteins" faster. Edited March 3, 2009 by Walmart Security Quote Link to comment Share on other sites More sharing options...
bort Posted February 17, 2009 Share Posted February 17, 2009 graphics cards fold faster because folding by definition is designed to spread out lots of little jobs and have them all done in parallel. your graphics card has little CPUs called pixel shaders. well there's not actually "CPUs" but "PUs" i guess. anyway, you probably have 128 of them. say your counter-strike game runs at 200fps. for each frame, your graphics card has to calculate the color for EACH pixel on your screen. That means if you run your game at 1600x1200 your graphics card has to calculate the color of 1,920,000 pixels, 200 times per second. That's 384,000,000 pixels per second. anyway, if the graphics card only had 1 or 2, or even 4 cores like a CPU does, it would take for ever. But instead of doing that, the graphics card splits up the job and allows 128 smaller processing units (the pixel shaders) to handle the task. so some very smart person at Folding@Home figured out they could write code to take advantage of the graphics card's pixel shaders instead of the CPU. Since it each task is relatively small, it makes great use of the shaders. Quote Link to comment Share on other sites More sharing options...
Walmart Security Posted February 17, 2009 Author Share Posted February 17, 2009 Hi HT | bort, Thanks for the info!!! Folding@home runs and compute achievement via groups. You may consider making a team folding@home for HellsGamers too. Members here can joint. I am not aware of any "CS clan" doing this Who knows if it make Hellsgamers name more famous? People gonna say, well, those hellsgamers guys ain't 100% from hell though. Quote Link to comment Share on other sites More sharing options...
Prius Posted February 17, 2009 Share Posted February 17, 2009 I Downloaded :D:D Quote Link to comment Share on other sites More sharing options...
piscian Posted February 17, 2009 Share Posted February 17, 2009 Yeah I spose you can count me in. Quote Link to comment Share on other sites More sharing options...
RetiredTacos Posted February 17, 2009 Share Posted February 17, 2009 Disease Quote Link to comment Share on other sites More sharing options...
piscian Posted February 17, 2009 Share Posted February 17, 2009 Disease Quote Link to comment Share on other sites More sharing options...
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