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[WIP] ba_hellsgamers_superfinalv2


Soccercrazy
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i think after the bomb explodes a script triggers that bans everyone the server from jailbreak for an hour

 

Only an hour?

 

 

Anyways personally I think there should be an expanded "Command Central" for CT's. Where I guess you could have monitors, be able to control doors, ect. It would also act as an objective for the T's to capture.

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If you can make a map trigger that makes it so the round doesn't end after a detonation, you could add maybe a secret armory that becomes available after an explosion.

 

Perhaps the bomb has to be placed on a wall, and then the wall blows away revealing a new set of tunnels that leads to an abandoned prisoner hideout that has a bunch of weapons and random wall writings and such.

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Solitary needs something inside of it to entertain the T's. Whether that be a big giant teddy bear that can be moved around by knifing/pushing E. Or another random microwave... Just a pointless addition so when a T gets freekilled on LR and is waiting for their LR again they can do something other than go and make a peanut butter jelly sandwich,

 

I was thinking of adding a teleport that would take them to an excluded area where we could maybe add some things to entertain them till the round ends.

 

 

 

I have another idea: A BOMB SITE! (yeah, it'll serve the same purpose as on de_ maps)

It would give the Ts a reason to save the bomb and not rebel until they get to the bomb site as well.

If you can make a map trigger that makes it so the round doesn't end after a detonation, you could add maybe a secret armory that becomes available after an explosion.

 

This maybe?

 

Demolition Packs :: Not the first time I've seen this but I still love it. Instead of being able to knife through concrete that's about a metre thick, you can actually use a demo pack.

demopack1.jpg
demopack2.jpg
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every single gun in css should be in armory becuase everyone likes guns. this would make each round more fun with all of the selection.

 

more secrets in the Jail such as fake walls that you can walk through. one way glass (in favor of T's) teleporters (not just to armory and vents.

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Tunnels / Vents :: I like how instead of just having a basic boring vent, the mapper has actually added a series of tunnels that connect to all the cells.
venttunnel1.jpg
venttunnel2.jpg

I like the idea of all the vent's being attached, kinda makes it more random when people rebel, as it currently is, if someone goes in S4S, you can 100% guarantee they'll end up at armory, so a CT will camp there/drop down into vents and shoot them on their way, Darkplanner has done an update below to make this possible, which I.M.O is pretty awesome, it link's al the vent's together so you can end up.. well.. anywhere.

awesomeventsystem.png

 

Decals :: I liked the custom decals for directions, but is it really work the time, patience and memory?
decals.jpg

Tbh, I think it would be worth it personally, they are very aesthetically pleasing, and it would mean you can take that stick lettering off the walls :P

 

Rock, Paper and Scissors :: A new fun and entertaining game.
rockpaperscissors.jpg

Roulette :: T's get in one of the boxes, either white, grey or black. The roulette then spins around and stops when you press the lever again. Which ever colour it's on is the area that dies.

roulette.jpg

Pretty nice LR's, I wouldn't mind seeing them added in :P

 

Last Reactions Colours :: Basically Lead CT waits for T's to get in each area / pod or whatever, and then CT picks a colour. One of the buttons then lights up for the T's and last person to presses it wins.
colours.jpg

Please god add this in so we don't have to repeat "LR/FR - JUMP/CROUCH/360"

 

Regarding the massive amount of mass/stupid free-kills and people who just join CT and don't know how to play recently, I think its a pretty unanimous decision from everyone that this should go in if possible.

 

Possibly add this to be downloaded upon joining the server? I've found it one of the most useful things ever whilst being on JB .

 

Armory ::

rickyarmory.png

Ricky's version of the armory(5 seperate stalls: M4, AK, MP5, AWP, Deagle).

It saves a lot of time in getting the gun you need, as you don't need to stand there for 5-10 seconds spamming the G key untill you find the right weapon.

 

Upper Vip ::

rickywall.png

Another of Ricky's idea's here, but the wall at upper vip, instead of 4 right clicks to break it all, 4 seperate walls to break, 1 right click each. It would provide a small extra amount of cover when you have someone on top of cells/catwalk shooting at you.

 

 

NB - deleted all other similar posts in this thread by me as to not spam it.

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